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Latest paidmade with AI-assisted code tagged sourcecode (109 results)

Explore tools made with AI-assisted code tagged sourcecode on itch.io. Products that involve or comprise source code, including programming games; does not refer to products with their own so · Sell your tools made with AI-assisted code on itch.io to have them show up here.

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Write branching stories, test choices, find broken links, and export playable HTML. Offline editor + source.
Run in browser
Tactical RPG combat for Unity 6.3 LTS+: three rulesets, deterministic turns, saves, C# source and a free demo.
A visual Unity dialogue editor with branching conversations, shared state, localization and saves. Unity 6.3 LTS+.
Four linked mysteries for your AI agent. Local Python API, saved progress and JSON reports. Source included.
Core, Inventory and Abilities & Status Effects for Godot 4 in one ready demo project. Cheaper than buying both.
Godot 4 abilities with self, single-target and ground targeting, cooldowns and costs, plus buffs, DoTs and stuns.
Drop-in Godot 4 inventory: items as resources, stacks, chests, equipment with stat modifiers, drag-and-drop UI.
Build idle, clicker, tycoon and factory games. Native Unity + Unreal source, playable samples and economy tools.
Check exported HTML before client handoff. Local links, images and editable rules; HTML/JSON reports. Python required.
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
Unity item catalogs and crafting recipes, with reviewed imports and a playable inventory integration.
Preflight, package, and document a Godot Asset Store add-on before moderation.
Production-ready Godot + Node(Colyseus) multiplayer starter kit. Build your game, not your networking stack.
Editable combat and procedural loot systems: 4 classes, 50 enemies, 68 items, JSON data and automated demos.
Editable Python MOBA systems, 507 tests, template data and a Pygame preview. Developer scaffold.
One-server Discord bot source with self-service roles, private tickets, and 11 offline tests.
Roguelike deckbuilder framework for Unity: data-driven cards, statuses, relics, enemies, seeded map, ready battle UI.
Turn project folders into clean, AI-ready Markdown — fully offline.
Aseprite to Godot 4 exporter: tags to SpriteFrames, 9-slice to Theme, AnimationLibrary and ColorPalette.
Reconcile prepared CSVs into earned income, cash received and unsettled amounts. Local Python 3.9+, English/Japanese.
Create Japanese/English HTML and EPUB from your own story and 3 licensed PNGs. Python 3.10+ required. Try a free demo.
Search and filter saved Discord messages locally in your browser.
Thousands of enemies, bullets or flock members in Godot 4: one 2D node, no node per entity.
Compare CSV exports, review changes with notes, and save a portable handoff. Free browser evaluation.
Run in browser
Export named pages across Inkscape SVGs as PNGs from your Linux terminal
🧠✨ Zero deps. Two langs. One file. — 🚀 Production-ready NLP toolkit
Production-Ready Python AST Toolkit — 1611 Lines, Zero Deps — 5 Copies Only, Now or Never!
Create card images, build decks and play battles with three editable HTML5 tools.
Offline PPTX relationship audit for missing package targets and risky linked dependencies before handoff.
Offline Vercel/Netlify migration evidence that flags lossy and unsafe redirect rules.
Build evolving browser ambience by ear, then export it as standalone JavaScript. No samples, account, or subscription.
Swap a Blueprint component's class project-wide, keeping graph wiring, attachments and child overrides.
Prove every released JSON save still migrates before your Godot update ships.
Catch raw CSV files that work in the editor but disappear from exported Godot builds.
Convert a legacy Action/Axis UE5 project to Enhanced Input, with a journal that undoes it
Blocks Godot-3 code before it is written. No "done" until the engine has actually run your project.
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