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Top paidmade with AI-assisted code tagged sourcecode (109 results)

Explore tools made with AI-assisted code tagged sourcecode on itch.io. Products that involve or comprise source code, including programming games; does not refer to products with their own so · Sell your tools made with AI-assisted code on itch.io to have them show up here.

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Python Software Engineering: The Complete 7-Volume Technical Archive
3 plugins that make sea travel a game in RPG Maker MZ: wind, rotting cargo, storms.
122 glyph language puzzle plugin for RPG Maker MZ. Players learn it by deduction.
Starter template + deep-dive guide for the open-source real-time ray tracer for three.js. Soft shadows, GI, WebGL2.
RPG Maker MZ and MV plugin: a 78 card tarot deck it draws itself, with 156 binding pacts.
Cursor hooks block bad Godot code. The verify loop refuses "done" until the project actually runs.
Build idle, clicker, tycoon and factory games. Native Unity + Unreal source, playable samples and economy tools.
Build your own 2D online multiplayer game with Flutter and Node.js.
NPC schedule plugin for RPG Maker MZ and MV: homes, jobs, overnight shifts and a routine board.
Story flowchart plugin for RPG Maker MZ and MV: branch jump, ending gallery, 48 generated emblems.
Seeded tournaments for RPG Maker MZ: 3 plugin files, rivals that level up, seasons, belts.
Sanity plugin for RPG Maker MZ: 44 hallucinations drawn by code, 5 tiers, event variants.
Groups genuinely interchangeable StaticMesh assets and merges them in one batch. For Datasmith, Revit and CAD imports.
RPGReact
$30.99
React for RPG Maker MZ
Contour (outline) related APIs and samples implemented in pure Unity C#
Simulates every Niagara system, takes the union of its bounds over the whole lifetime, and writes FixedBounds in batch.
Stacking, resistance, cleanse, DoT and chains - plus 960 icons the system generates itself. Pure GML, no sprites.
2,688 marks drawn in code replace weapon and armour icons in RPG Maker MZ.
Lay out every Blueprint graph in your UE5 project in one pass, reviewed as a before and after diagram.
Rewrites the Asset Manager config that leaves GetPrimaryAssetIdList empty, then re-scans to prove the repair worked.
One corrupt package makes UE emit 1,000+ errors. Exactly one is true. This finds it, proves the rest false, fixes it.
Create, test and export weighted loot tables for your games.
Blocks Godot-3 code before it is written. No "done" until the engine has actually run your project.
Core, Inventory and Abilities & Status Effects for Godot 4 in one ready demo project. Cheaper than buying both.
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