Topmade with AI-assisted code tagged sourcecode Page 3 (150 results)
Explore tools made with AI-assisted code tagged sourcecode on itch.io. Products that involve or comprise source code, including programming games; does not refer to products with their own so · Upload your tools made with AI-assisted code to itch.io to have them show up here.
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The free tool that takes you from empty PC to source-built editor — no build engineer required.
Drop-in JavaScript bug reporter HTML5 games—capture canvas screenshots, console logs game state; export JSON/PNG
Prove a serialized-field rename actually migrated - before you delete [FormerlySerializedAs].
Catch raw CSV files that work in the editor but disappear from exported Godot builds.
FREE DEMO: 20% of 29-File Monster — 3×8 CoT, 150 Clusters, In-Memory
Proves which Movable actors can never move, then stops them invalidating your shadow cache.
Free Godot 4 RPG foundation: stats with modifiers and a live breakdown, event bus, game clock, JSON saves. MIT.
GameFoundation Pro
$14.99
Unity 6 main-menu framework with 3 responsive layouts, themes, localization, audio, cursors and loading.
A drop-in styled-UI kit — panels, buttons, modal popups, progress bars, cooldown-arc button.
Run in browser
Card framework for GameMaker: deck logic plus 9,216 card faces drawn in pure GML.
Plugin Cleaner
$14.99
Turns off the engine plugins nothing references — rewrites your .uproject behind a timestamped backup you can restore.
Aseprite to Godot 4 exporter: tags to SpriteFrames, 9-slice to Theme, AnimationLibrary and ColorPalette.
A drop-in encrypted, versioned, crash-safe save system for any Godot 4 project
Run in browser
Roguelike deckbuilder framework for Unity: data-driven cards, statuses, relics, enemies, seeded map, ready battle UI.
Re-import a CSV without destroying editor edits. Merges per cell, previews first, and can be undone.
Three free drop-in components: WebGL mesh gradient hero, cursor glow, film grain. React and vanilla JS.
Rewrites the UMG property bindings that call a Blueprint every frame - and names every one it refuses.
A polished neon brick breaker built on Phaser. Full commented source, zero build step, reskin it and ship your own game.
Reset or push Blueprint defaults across every placed actor, per property, with a preview first.
Finds material parameters sharing one hidden ExpressionGUID, and safely re-mints them. UE 5.8.
Preflight, package, and document a Godot Asset Store add-on before moderation.
Rename a Niagara user parameter and Unreal silently creates an orphan nothing reads. This audits your call sites.
Thousands of enemies, bullets or flock members in Godot 4: one 2D node, no node per entity.
Collapse duplicate UE5 base materials into one parameterised master. Every original becomes an instance.
Production-ready Godot + Node(Colyseus) multiplayer starter kit. Build your game, not your networking stack.
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