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Topmade with AI-assisted code tagged sourcecode Page 4 (150 results)

Explore tools made with AI-assisted code tagged sourcecode on itch.io. Products that involve or comprise source code, including programming games; does not refer to products with their own so · Upload your tools made with AI-assisted code to itch.io to have them show up here.

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Reorder a collision channel and Unreal silently repoints your assets. This puts every one back.
Proves which overlap flags Unreal can never fire, clears them, then re-scans to prove it worked.
Find the actor arrangements your levels repeat, and convert them all to Level Instances at once.
5 HTML resume templates plus cover letters. Edit in your editor, version-control it, print one perfect page.
Prove every released JSON save still migrates before your Godot update ships.
Convert a legacy Action/Axis UE5 project to Enhanced Input, with a journal that undoes it
Kotlin + Compose source, FastAPI backend, AI integration and FREE/PRO flows. Rebrand it for your own app.
Export every Material Instance parameter override to one CSV, edit it in a spreadsheet, import it back.
Rename a UPROPERTY and Unreal silently drops the data. This generates the redirects that keep it.
Put per-actor material overrides back on the slot they were set on, after art redelivers the mesh.
Tactical RPG combat for Unity 6.3 LTS+: three rulesets, deterministic turns, saves, C# source and a free demo.
A visual Unity dialogue editor with branching conversations, shared state, localization and saves. Unity 6.3 LTS+.
Swap a Blueprint component's class project-wide, keeping graph wiring, attachments and child overrides.
Create Japanese/English HTML and EPUB from your own story and 3 licensed PNGs. Python 3.10+ required. Try a free demo.
Finds every asset whose source file moved or vanished, matches it back, writes the path. Previews first.
Godot 4 abilities with self, single-target and ground targeting, cooldowns and costs, plus buffs, DoTs and stuns.
Drop-in Godot 4 inventory: items as resources, stacks, chests, equipment with stat modifiers, drag-and-drop UI.
Finds every hardcoded colour and font in your Widget Blueprints, shares them from one asset, and gates drift in CI.
🧠✨ Zero deps. Two langs. One file. — 🚀 Production-ready NLP toolkit
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
An offline probability calculator for encounter and reward tables. CSV in, repeatable simulations out.
GDScript complexity analyzer for Godot 3. Measures CC and C-COG in the editor and via CLI. Early 0.x release.
Write branching stories, test choices, find broken links, and export playable HTML. Offline editor + source.
Run in browser
Production-Ready Python AST Toolkit — 1611 Lines, Zero Deps — 5 Copies Only, Now or Never!
Search and filter saved Discord messages locally in your browser.
Build evolving browser ambience by ear, then export it as standalone JavaScript. No samples, account, or subscription.
Check exported HTML before client handoff. Local links, images and editable rules; HTML/JSON reports. Python required.
Editable combat and procedural loot systems: 4 classes, 50 enemies, 68 items, JSON data and automated demos.
Responsive Candy Match Game source code built with pure HTML, CSS & JavaScript.
Four linked mysteries for your AI agent. Local Python API, saved progress and JSON reports. Source included.
Offline PPTX relationship audit for missing package targets and risky linked dependencies before handoff.
Turn project folders into clean, AI-ready Markdown — fully offline.
Unity item catalogs and crafting recipes, with reviewed imports and a playable inventory integration.
Editable Python MOBA systems, 507 tests, template data and a Pygame preview. Developer scaffold.
Reconcile prepared CSVs into earned income, cash received and unsettled amounts. Local Python 3.9+, English/Japanese.
One-server Discord bot source with self-service roles, private tickets, and 11 offline tests.
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