Lorraine made this game in Pico-8 originally, haha https://www.lexaloffle.com/bbs/?pid=146729
PUNKCAKE Délicieux 🥞
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You should get a Steam key, yes. Please check the specific download link that was sent to you in your purchase-confirmation mail.
If you deleted the mail, you can get a new one here: /docs/buying/already-bought
Great call! It even gave me some more ideas, you can find everything here. :)
You're right, but the speed doesn't increase over the game. I wanted to keep it fast and nervous, I find that after a couple of tries you start to get a lot more precise with it, until a point where you feel almost comfortable with the speed.
I would have made it so that the game is slower at first but the jam wouldn't allow the extra complexity in the code I'm afraid. Maybe for a future version!
Another arcade puzzler, yay!
This is really cute and works very well! It feels like kindof a shame that there's no lose condition? I think I would have even more fun if there was some form of pressure like a timer or a move count. (maybe the bee gets tired and wants to go home after a while 😄) The combos are super satisfying and the honey powerup is a great reward for particularly good combos. Great job all around!
Oh I'm sorry you didn't find the controls, they were listed in the description below the game. Sadly I couldn't find the time to fit them in the game itself. You almost got them all though, you can also use X to rotate the other way. And you can play with a controller is you want, then A/B are the rotate buttons!
Thank you for playing though!
No no, you got it wrong, corn is totally spring-vibe, I mean, it's got seeds and everything!! But yeah haha I admit I wasn't even sure in which season corn was usually harvested, for me it was more of a summer thing? But there's no Cozy Summer Jam, and it's still a game about growing things in a way, so I thought it might work. 🫣 Thanks for the kind words!!
This is really cool, but playing in co-op we found it to be really easy, even though the controls are definitely too slippery, and so we kept winning without even being sure why the game was ending the first two times. 😄 Wish there was a level system with increasing goals, or at least some form of high-score chasing endless mode so we could play for longer. The graphics and audio are great though!
Fun! I was a bit confused on my first run, especially with the pollution tapes, but I did much better on my second try and then it all made sense. Making rainbows and the dolphin's movements were really interesting to play with. I'm not so sure about the timer, but why not I suppose. The general aesthetic is chef kiss!
This is a really interesting concept that lends itself super well to combos. I really like it! I think it'd be cool if the difficulty increased somehow. I'd be curious to see what would happen if you added more types of cogs to make it harder, and then perhaps some with fun powers, like exploding cogs for example? Anyway nice entry!






































