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KibbleKitten

6
Posts
1
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A member registered Jun 06, 2020

Recent community posts

You're asking me to convince you, provide examples, and explain to you what dependencies are.  This is all labor you can do on your own that I'm not going to do.  I simply don't have the patience to engage in an argument I didn't consent to having.  Just because I'm not willing to give you examples (which digging those up is an example of the labor I am talking about) does not mean it is not based on experience that informs the facts I am expressing.

Anyway, please stop contacting me.  I no longer wish to discuss anything with you.

I'm not here to debate or do free labor for you.  I was clarifying the perspective of "why" to someone else, anyway, and I've got other things to do.

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well, I look at or listen to the generative AI in the game after a dev didn't actually specify they used it.  or it becomes uncovered later.  both happen after I had purchased games.

I've also noticed a "No AI" tag but went to discover they used generative AI in their dependencies for certain game functionality.

example on this platform: LAVOICE.  example on another platform: Delta-V: Rings of Saturn, Clair Obscur, Ready or Not, SpaceBourne 2.

Agreed.  I'm no longer buying on any storefront that either lacks a setting to filter out generative AI or doesn't just ban all generative AI.

It's just all a pain to sift through.

I have yet to see an example of a game where using generative AI didn't worsen the experience.  Even knowing it's generative AI will kill all interest I have in a game (this happened with Clair Obscur and Delta-V: Rings of Saturn for me; I can't even be bothered to play them after knowing they used generative AI).

they are hard to sift through and people who use generative AI tend to hide the fact they used it, because they know people don't want it.