Sorry, no stream today. I'll continue on Monday. See you then!
Great Uncle Pixel
Creator of
Recent community posts
Second stream done!
Timestamps:
1:05 Jetpacat by Checkpoint Tanuki - /__site/checkpointtanuki.itch.io/jetpacat-gb-studio
4:50 Last Stop by KittyD172 - /__site/kittyd172.itch.io/last-stop
56:46 Zombuddies by ZomBuddies, Wings-poo, lovely_dru - /__site/zombuddies.itch.io/zombuddies-halloween
1:27:48 Merchants and Rails by Captain Vladimir - /__site/vl42.itch.io/merchants-and-rails
2:05:40 Rainy's Episode by sutradere, BucketControl, zabakko, Narrative Detective - /__site/sutradere.itch.io/rainys-episode
2:30:30 Darkwood Temple by TriSword Games - /__site/triswordgames.itch.io/darkwood-temple
3:04:46 Praesidium by Cedric Quilal-lan - /__site/zedrick1435167gmailcom.itch.io/praesidium
I couldn't seem to get the waves to start. The farms were all generating gold, but no enemies were appearing. I just kept putting down buildings and waiting for something to happen. I restarted the game and even reloaded the page multiple times to see if it was me, but the same thing kept happening. Too bad, because the game looks exactly like the sort of game I could get lost in for days. I'll check back later.
(Also, for the CYG-14, there were no devblogs, so unfortunately I can't rate you too high in that jam)
Very rough, but I can see the beginnings of a fun game here. I couldn't seem to damage the "boss" at all, though, was that intentional, or was there a trick to it that I wasn't getting?
Also, I was playing it with a controller rather than keyboard/mouse (because I hate WASD controls), would that have made a difference?
(For the CYG-14 jam, I had to rate a little low, because there was only one Devblog, so there was no way to really compare how it started with how it ended)
I found the game fun, but laggy. Often I'd click on something and the tile next to it would be the one selected. Overall, I enjoyed the game, played the Tutorial to the end, and I'll try the campaign mode soon.
Can't give too much on the Devblog front, though, which is what I was looking for for this jam. :(
Well, that was interesting. An oddly non-standard way of doing pixel-art, but good for game mechanics. (I am a fan of pixel art, as you may have guessed from the name) Devblogs were informative, but I didn't find the Easter egg. :( (Then again, I didn't try a few things I wanted to do. Lemme go look again....)
Anyway, spoooooooooky game, just in time for (a couple of days after) Halloween!
Well, this was neat. I can see you're putting some good effort into it, and it's fun to pick out the imposters.
One thing: Linda Von Looy doesn't quite match her picture (the little knot at the top of her hair is missing on her ticket), so I had her detained a couple of times even though she was genuine.
(Also, you might want to consider running some of the text through a spelling checker. It was a little jarring)
But good job overall!
First stream done!
Timestamps:
0:00 Stream Starting Soon!
10:30 Stream Actually Starts!
13:11 Just Go To Sleep, by Loopy Makes Games - /__site/loopy-makes-games.itch.io/a-game-about-choices
36:13 Misguided Missile, by HomeInSpring - /__site/homeinspring.itch.io/misguided-missile
1:27:37 Writin' a post-mortem for Nostalgia Gold.
1:35:59 Be right back!
1:42:07 Infinite Concert, by Evghenii Simonenco-Level designer - /__site/bohne-228.itch.io/infinite-concert
2:02:32 Kota Chomp DX, by Retromoddogg - /__site/retromoddogg.itch.io/kota-chomp-dx
2:16:13 Special request: Witch's Hunt by Citron Games - /__site/citron-games.itch.io/witchs-hunt
I played this one for the GBJAM-14, and I'm doing it again! The game looks the same on the surface, but the new B-button moves add new strategies, and the movement overall feels smoother than before. I think my only minor complaint is that it's tough to tell when you're properly lined up with the mouseholes, especially with Big Kota.
Overall, though, a fun game that's even more fun now.
Wow. Your game is fun, if simple and unfinished, but those devblogs were extremely informative on what you were doing, how you were doing it, and why. I'm just nodding along when you had days where you couldn't seem to get anything done, or days where you just worked on graphics instead of the coding, because I know what that's like. What a rollercoaster.
(I kinda like the menu music, incidentally)
Unfortunately ran into some bugs, but I see this game is a little deeper than it seems to be.
I FOUND THE SECRET CODE.... and then the game crashed when I tried to use it. :(

Still, a fun silly game. Reading the devblogs, sounds like you had a few setbacks, but you overcame them, and there's more to come. :D
I think I would have like to have read in more detail the problems you were having that caused you to have to restart making the entire game at least twice, though.
Like I did for the last game jam I was in, I'll be playing and rating your games (and your devblogs!) live on my stream. I stream on Mondays, Wednesdays, and Fridays, with the first stream this week starting in about a half-hour.
https://gtlk.link/TTQGU7vg
This is a much smaller game jam than the last one, so there's a good chance I'll get to all the games, either this week or next. I'm going to be going in a random order, but if you want your game pushed to the top of the queue so you know when to tune in and watch, just reply to this post! (I'll also make lists of what games I've played/rated after each stream).
Or just drop in and chat. :D
Either way, I hope to see you there!
And my final stream before the voting closes, from Saturday:
Timestamps:
27:34 The Treasure Of The Monkey On The Island by pinkSquareGames, pedipanol, Hayã Eyer - /__site/pinksquaregames.itch.io/gbjam14
1:01:39 Sandy and the "Jewelry" by Bolado, kogyblack, luisfbgs - /__site/boladuxo.itch.io/sandy-and-the-jewelry
1:33:33 Rat Quest by ZellieBean - /__site/zelliebean.itch.io/rat-quest
1:41:50 Crab Hat by BigMustard - /__site/bigmustard.itch.io/crab-hat
2:11:27 Scales Of Fortune by TPresidentT - /__site/tpresidentt.itch.io/scales-of-fortune
2:23:43 The Drowned King by Kindled Games - /__site/bdonprice-ctrl.itch.io/the-drowned-king
3:19:21 Old G.O.L.D. by Alwin, h00g3, Machimaera - /__site/alwinson.itch.io/old-gold
3:30:24 Old Marygold by Clark Padmore and Joyce - /__site/clark-padmore.itch.io/old-marygold
3:38:05 G.R.U. (Game Recovery Unit) by Professor Leo - /__site/professorleo.itch.io/game-recovery-unit
3:57:13 A Mine-Ore Inconvenience by Horatio Fresh - /__site/horatiofresh.itch.io/a-mine-ore-inconvenience
4:09:08 Ol' Goldie by Zakwithak, Corey - /__site/zakwithak.itch.io/gbjam
4:21:03 Golden Memories by M4lph, Dom Myshkin, Boundfox Studios, MOMONGA - /__site/m4lph.itch.io/gbjam14
4:26:49 Sift by gus3000, Radio Jack, Odis Pixel, 1010exe, Baron - /__site/gus3000.itch.io/gb-jam-14-entry
I'll still play games on my stream (starting in about three and a half hours) while working on my own, but of course the voting will be over by then.







