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On the one hand, really good.  On the other hand... it ended just when it started getting good.  The second chapter really turns the first one on its head, and I can't wait to see where the story goes next.

(For the CYG-14 jam, though, it's a little light on devblogs) 

Thanks for playing!

Tbh, we're kinda busy with our irl task. That's why we rarely post updates lately.
We're also doing some brainstorming to determine what to improve. At least from some feedback that we got from the irl event, we still need to find the hook and strengthen the core experience that we want to aim for. Our goal right now is to invite the player into the character's headspace, so we plan to add something that can fulfil that (Maybe new or improved minigames).