I would LOVE that link.
I am very intrigued now.
Also as someone who is mildly familiar with VERY VERY basic, pose suit based animating... something possibly digitally akin to stop-motion claymation, I actually understood the base concept of your AI explanation. Though in the case of how I used to make simply animations, the nodes were literally coded 3d objects... balls... if you would... which 'moved' the other coded points.. nodes... again code baring 3d spherical objects already set in an avatar, and moved in to static pose... them, to make the next pose. Repeat. The movement BETWEEN the poses, what your animaiton, once you edited out the end pose between movement. Stop, move balls in skeleton, lock, remember, move skeleton to the next slight move in the animation, place balls at each critical place each part of the skeleton should be... initialize, the thing moved slightly.... do that 50 to a 100 times, cut out the static posing, marry the movement codes recorded together... up to the limit... which there was signifcant ones... boom. Animation. Like a very VERY simple one. Someone sitting down, maybe someone eating... really complex ones might be someone straddling a motorcycle. So I get it, sorta. Especially since the recipe sounds WAY more complicated than anything I ever dabbled in (I cannot even read or write any code... I just used what was generated withing the programme). Making something like someone diving in to a pool and swimming... any kind of dancing... or god forbid a sex scene? The nightmare of working around those limits using tools for dummies like me... was well, too much for me anyway.
BUT, I can also understand, because of that, just how phenomenal, if done right, with time and effort and skill... the result could be. Computers with almost infinitely more power than 20 years ago when I was messing with simpleton animation? AI Tools almost inifinitely more powerful? Graphical capabilities on another plane? What can be done now, by amateur solo devs is insane, give it a decade, or even now with a full budget and professional studio behind it... and man. I am glad to hear you already know which way the wind blows for this subject. Yes, I could tell you were improving too... I saw it, again, in the Landlady/Roommate scene I am slightly obsessed with.... well, obsessed with seeing playout in full eventually, because I do think they were finished when the story cuts away :P
