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I loved this update.... but it has a critcal flaw, I am HOPING is addressed in the next couple of updates.... maybe not the next, since I know this is meant to be slow burn as much as I think we're beyond that now with.. .landlady/girl tennant at the least... 

....and that is NOW, you went and time skipped. 

This only works if there is a flashback, a fulfillment of 'Show don't tell'... which a fundemantal law of writing imho. Any story, not just a film or book, but in something like  an AVN it is CRITICAL. 

'Aunty' got herself dicked so hard she is cockstruck, and mentions all the sex she had with taboo dick. So SHOW US in flashbacks. Every scene should be clearly shown tbh. I mean, there is an AMAZING opportunity there too. 

She HAS to be disguised and unrecognizable for EVERY ONE of those encounters, right? Just think of the possibilities? A rag wearing cumdumpster slut with literally a bag over her head for one. A full latex clad rubber doll, with peek-a-book catsuit exposing her ... sweet spots and nipples... and full rubber doll mask, just eye slits and mouth opening... for another. A subby harness set up as actually was shown, but with a well affixed wig, simple cats-eye mask al la Catwoman, and ballgag for another. All the encounters, she said what... ten times now.... provide a LOT of opportunity. 

But also... now, we need to see where the story with MC's... roomate... and landlady... goes. They were not quiet for that year. Just before the phonecall from the shrink revealling the MC's secret...they are about to begin somethng. Something begun a year earlier. They do not just...  go there once.. and then randomly, again, that day on the porch. They were exploring that whole year too, and WE MUST SEE IT, some of it at least. 

I love this so far, but if it jilts us on that, it will make me give up on this one. 

Also... I doubt that the ONE encounter... needful... emotional.... hateful... over the couch, Basic Instinct style, with Shrink, is the first time for either party involved in that moment either, so THAT developing, going from handjob and blackmail in her office, to begging for his anal hatefuck, kind of should be explored too. Maybe not as much of a priority as the other storiies, but some of the key moments... and encounter sexuale that were benchmarks between the way it began, and where it is now, need to be shown. 

I mean, I know this may seem demanding.. and maybe it is... but I feel like Checkov's Gun is play here now in this game. Between Landlady and girl tennant, and the MC and the 'Aunty' and the Shrink. Just bouncing us a year ahead, without showing the juicy corruption... and continuing without looking back, would be breaking promises made in a way, dramatically speaking. 

And pretty please... please please please... a much less justifiable... more personal wish.... don't neglect the MC's relationship with his ... household... either? This also felt like the two ladies of his.. household...went off and did their own thing.. things not shown... but not part of his world... and he went off with two exploitative older women, and did HIS thing with THEY, and everything was not intertwined. 

Maybe that is how this one goes. Maybe it is not a Harem, maybe it is going to have a lot of NTR or NTR adjecent stuff.... but I hope not. What is there so far is so hot... and could be SO good. I will even accept the MC being played and exploited and not ever having control... though hate that normally... I guss he deserves it since HE tried to do that by lying and taking advantage of this .. .household... but being too passive, and too much going on with the others without US, as the MC involved will suck big time. 

Hey, my friend! First of all, thank you for such a detailed, thoughtful, and genuinely insightful message!

To tell you the truth, I opened your message last night just before going to bed, and when I saw how long it was, I almost lost my mind! Haha! I thought to myself, “Alright, tomorrow morning I’m making myself a nice cup of coffee, sitting down, and reading every single word of this properly.”

And here we are!

You make so many valid points, my friend. Once again, just as I’ve told you in our previous conversations, your opinions are always backed by solid reasoning, and you approach things with a very logical and thoughtful perspective. That’s something I genuinely appreciate.

I’ll start with a few things you mentioned toward the end of your message, since those are still fresh in my mind.

The truth is, when you’re developing a visual novel, sometimes you get so caught up in creating everything that you lose track of certain events. You might forget a detail here and there, or end up moving the story toward another scene without there necessarily being a completely logical connection between the two.

I think a lot of that comes down to your state of mind. Sometimes your brain is simply tired, and without even realizing it, you drift away from the natural progression of events and how things should logically unfold.

There’s also something else about me. I tend to approach storytelling from a very cinematic perspective. I like imagining scenes as if I were directing a movie, and I think that’s why, at times, you get the feeling that you’re not really participating in the story as the MC, but rather sitting back and watching a film.

And you’re absolutely right about that. It’s something I need to work on and improve, so the player feels more involved in the story rather than simply watching events unfold.

As for everything else you pointed out, the missing content between certain events, the scenes that could have been included, the disguises, and all those little details you mentioned, I completely agree with you.

The problem is that I have so many ideas and so many things I want to accomplish that, realistically, I’d probably need to spend another two years working on this game to make it exactly the way I envision it!

But that doesn’t mean those things won’t happen.

Over the next few updates, I plan to revisit certain parts of the story, make adjustments, and add new content where it’s needed. I don’t really think I’ll remove anything, although you never know. What I can definitely see happening, though, is adding some of those flashback scenes you suggested, which could help fill in the gaps and make certain events feel much more natural and believable.

You’ve genuinely given me some excellent ideas, and I’m going to see how I can incorporate them into the next update.

My goal is to address as many of the weaknesses you mentioned as possible, connect certain events more naturally, and give the overall story a stronger sense of continuity and logic.

Of course, there’s a lot more we could discuss about all of this. It’s definitely a subject that deserves a much longer conversation.

But seriously, my friend, thank you.

Your message really helped me, and I mean that sincerely. It gave me a different perspective on several things, and it made me reconsider certain decisions I’ve made while developing the story.

And you know what’s funny? Last night, when I decided to save your message for my morning coffee, I somehow knew that by the time I finished reading it, my brain would have received a pretty significant update! Haha!

Well, I wasn’t wrong!

Take care, my friend, and thank you again for taking the time to share all these thoughts with me. I truly appreciate it!

(4 edits)

Mate... I am pretty much a an AVN tragic... not as much as I am old school, day 0, ground level, gen one...gamer overall.... but in the last few years I have fallen DEEP in to the AVN genre.... but as I have done so, I realized that it is because I am always at my PC. Right now, irl, I care for an aged relative who has a degenerative neurological condition. She cannot be left alone, but cannot afford residential care, so I do it. This left me a LOT of free time... and some degree of boredom... because there is only so much domestic work one can do, and so much care she needs (right now, she is highly functional in many ways, just has poor memory and limited mobility, which means she does not need huge help, but I still have to be here on stand-by). 

Pursuant to that, whilst it likely will never be finished, or be published if it is... based on the flippant comment of a US politician a few years back, about... in 2020 leading up to their election. iirc, I was inspired to write a book. Which I have been slowly working on for 5 years. 800 pages, and 300,000 words later (and still not finished.... ever hear of a Coffee Table book? I decided that should be literally my book... a Coffee Table)....I havve become grossly attuned to narratives in stories. I am a terrible writer, and my book is a terrible book... that is absolute... but I did spend hours upon hours, likely hundreds, maybe thousands, studying and researching academics and crtics and authors much better than I, and their ideas and systems and such, for writing. 

So much of what I write, is because I am unconsciously slightly obsessive, perhaps, with narrative structures, phasing, pacing, etc etc. Honestly, I do not know if most people would care. Or even notice. I am rather, I suspect, a minority. But sadly, for AVN authors around the world, I have come to some definitive conclusions about the genre (Checkov's gun must always fire, in this case of the AVN, the gun is hot, very fuckable woman, and the firing of it, is the MC's sex pistol all over or in her :P, and that the A bit is the MOST important and MOST defining feature of the genre, and should strive to be the best part of such a game, as well as things like the cliche Show Dont Tell, being far far more important in the AVN than any other genre of game, because wether they lie or not, most players who buy it, do so for the sex, so if plays like bad 80s home video shot, pennies on the dolllar production, and not a Brazzers clip, it drops the whole overall package down a notch... and things like this).  Sadly, I cannot tell myself I do not think this is what AVNs need be... for a good story, or lush visuals, so have been burnt, a time or two when purchasing some. 

So now when I buy one, or even just DL a free one (though this one is a case of the former, I fired up PayPal for the first time in a decade or more just for this, that is how interested I was in the premise and ability to be amazing if done right), I just kind of let it all out, and share, my often unwanted, opinion, mainly becauuse I figure if you toss enough against enough walls, eventually, something, somewhere is gonna stick, you know?  Just toss down seeds by the handful when discussing any all AVNs .. and some, with some authors, may sprout, yeah? 

I am sure it has annoyed the ever loving shit out of some of them. I knot it has, some on Steam have banned me, some have gone to great lengths to extoll their vision, and why their work is 'not that kind of story'... with all kinds of pretentions as to why their unerotic sexless AVN, is still an AVN and an amazing game... so dont pay much heed to what I say. 

Though I truly appreciate the respectful, and responsive nature of your replies. I  thank you for that. Especially when so many AVN authors can be so damn sensitive about their baby. 

On one thing though, TBH, if you are taking your time, and have an established, productive, stable life, that is not likely to drastically change in the next few years, I would not worry about it taking two years to finish, if it means fulfilling any vision for the game. This game, its potential, the potential of the A bits alone, as well as the story as it has been set up, for me, if executed well at least, considered dialogue, subjected to logic where able... (some illogical elements need be there to taboo, pornographic, AVN games... because you HAVE to make a leap, draw long bows, and flimsy associations, and tenuous justifications to make the A bits happen) and the hot scenes are done well, angled, phased, blocked, lit, focused, and over all 'shot' like one is trying to emulate a Phillip Mond or Michael Ninn, not Bozo the two-bit Sleaze in his garage with thiry year old handycam.... then taking that long would not matter. 

I honestly think this has the potential to be the greatest AVN I have ever played. Not even lying. Enough hot sex, engaging story, kinks and perversions, along with the taboo, and mystery, and manipulation... the latter seemingly a significant theme, this could be greatest AVN ever made. 

Holy shit, a young man barely an adult, manipulating his ... landlady and roomate ... in to sexual corruption.... whilst he himself is then also manipulated in to even deeper such, by people who he should be able to trust implicitly, with enough age gap to border on something which could get a man arrested, whilst it then turns out the household is also hiding secrets, and the aforementioned landlady and roomate are both in their own ways are just as manipulative as the rest...   man... holy moly....  toss in some kind of twsited, toxic, emoitonally volatile copdependent love between them all....mingle with complete awareness of what is happening, the amorality of it, the guilt... but also the addiction to it anyway? 

Fucking hell... this one... man... this one could be the closest thing to the perfect AVN we've seen in the genre thus far. 

Visually, it is beautiful.... that is the real problem with most aiming for the GOAT, or the for now GOAT at least.... they are great stories, with lovely cisuals.. but neglect the A part of AVN, forget what they are... or... have great stories... tons of great sex scenes... but is stil wholly unerotic because the both the visual and narrative environ lacks badly... or they have lush, beautiful, looks, and amazing sex just as good, but sotry overall is cliche, almost a pastiche, and hreadbare, encouraging little investment at all. 

This? So far checks ALL those boxes (though I guess we need to see a full, long, proper sex scene and not just... narrative needed, teasers... but those looked so good so I am going to lean towards any longer, full, ones being so), so unless the proceeds from this one is putting food on the table, and you really need get it done and released... I would not even worry about hpw long it takes. Because this shows your vision. So how you envision it, is what makes it so amazing already... and it almost deserves nothing less. It is just that good. 

There’s absolutely no doubt that you’re someone who reads a lot, and I’m sure you’ve put an incredible amount of personal effort into your own writing, especially considering how many pages and words you’ve written, as you mentioned. You can tell just from the way you express yourself, even in your messages.

Thank you for sharing something so personal with me, especially something related to your own work.

And my friend, I probably don’t even need to tell you this, but yes, I made myself another cup of coffee so I could sit down and properly read your message again! Haha!

I genuinely enjoy reading what you write. I really like your writing style, the way you think, and how you approach and explain things.

Your message covered absolutely everything. You said it all, and I honestly don’t have much to add!

I’m genuinely happy to have the opportunity to read your thoughts and opinions. Believe me, I’ll take everything you’ve told me seriously and give it the attention it deserves. You’ve truly helped me, and I really appreciate that.

As for your own book, I sincerely hope you manage to finish it someday. I’m sure there’s some fantastic writing in there, full of interesting ideas, strong perspectives, and plenty of depth.

And if you ever complete it and make it available to the public, I’d really love for you to tell me the title. Who knows, maybe I’ll get the chance to read it myself!

Now, there’s something else I want you to know.

Whenever you have something to say about my new visual novel, please feel completely free to share your thoughts with me. Don’t hesitate, and don’t feel that you need to hold anything back.

You already know that I’m not the kind of person who takes constructive criticism personally. Quite the opposite, I genuinely welcome good advice.

Whether I like what I hear or not, I know how to recognize the value of honest feedback. Sometimes the advice we need most isn’t necessarily what we want to hear, but that doesn’t make it any less valuable.

Because at the end of the day, good advice can only help me become better at what I do.

And let’s not forget something I’ve always believed, our greatest enemy is often ourselves. That’s the one we really have to fight and overcome.

Anyway, my friend, thank you once again for everything, for your time, your thoughts, your honesty, and for sharing a little of your own world with me.

Take care of yourself, my friend. I truly wish you all the best!

Dude, I appreciate your openess and responsiveness to your player base, it is fantastic to see. That said, I would not deign to make and specific requests or recommendations, outside the narrative, and erotic element, ones I have, which are, to me, things more broad and applicable to all AVNs. 

One, because I lack all technical skill at any level for something like this, and will definitely leave such things to greater skill sets than mine, before ever suggesting things, the implementation of which, technically, I have no idea nor metric for. Secondly because I like this game, so far, the vision, the understanding of what Adult elements make an Adult Visual Novel, and what suspect you 'get it' so can be somewhat confident in where that leads, and my enjoyment of it, and it would be wholly inappropriate to try insert my vision in any way over another more adept artists. And thirdly because if I were to make such, from my minds depraved cornors, in so much as where *I* might take such a setup as we have here... I sincerely doubt any site would host the game ;)... it would be, ofc, hot AF... for ME... but I suspect highly problematic, even traumatic, for more, and possibly illegal :P 

Though one thing I personally wanted to add, was that I really like the AI assisted animations, at least from what I saw of Landly/Roommate on the bed.... a scene I hope we get the full rundown of in flashback maybe. I know a lot of people do NOT like that.. but I think it a vast improvement graphically, over more traditional graphic suit animations, mostly (except maybe the really well done, high end, efforts). My only concern when I see such, is when such is used, often, it reduces the length, pacing, phasing, and overall control of the scenes (I suspect because the devs do not know how, or do not have time to, make them complete well done long scenes). I always thought that was just a limitation, so was slightly concerned when new, early doors, AVN's I loved from their 'Taster'..went that path, but then I played some which showed it is not such a limitation (InSecurity, Seducing The Devil, laster updated of something like Strong Desire) so not really sure what else people can be objecting too... though many still have problems with it for some reason. So just wanted to also say that as someone who loves what you've done so far, and sees massive amounts of (hopefully dysfucntionally depraved and taboo) potential in this set up within the game, I for one hope you do not listen to any nay-sayers, and back away from that elements use in the game. 

I shall wait with bated breath for more. 

My friend, when it comes to AI-generated animations, anyone who hasn’t realized by now that this is where things are heading, sooner or later, is seriously behind the times.

In the future, traditional animations simply won’t be able to compete with what AI will be capable of producing, both in terms of visual quality and the ability to bring a scene to life exactly the way it was intended.

Think about it this way. Look at the animations we have today compared to what we had back in the 1980s. The difference is enormous. Some of those older animations are almost impossible to watch by today’s standards, unless you’re someone who genuinely enjoys them for nostalgic reasons, of course.

I believe something similar is going to happen with AI animations.

The real problem with new technology is that many people who start experimenting with it haven’t actually learned how to use it properly yet. They try a few things, get disappointing results, and immediately assume the technology isn’t good enough.

But once you really understand how to work with it, you start realizing just how fucking incredible this technology can be!

And believe me, I learned that the hard way.

When I first started experimenting with AI animations, some of my results were absolutely horrifying! Haha! We’re talking about everything from nightmare fuel to completely bizarre, unnatural movements. I had almost no control over what was happening because I simply didn’t understand the technology well enough.

Over time, though, I started learning how everything works.

The system uses nodes, which need to be connected and configured correctly. There are all kinds of settings, parameters, and combinations that have to work together, and the values need to be properly balanced to get the results you’re looking for.

Think of it like cooking.

You can have all the right ingredients, but if you don’t use the correct amounts or combine them properly, the final dish won’t turn out the way you wanted.

AI animation works in a surprisingly similar way. You need the right settings, the right connections, and the right balance between everything.

And there’s another important factor, the quality of the original render.

If your render isn’t good enough, the AI might struggle to interpret what it’s seeing and reproduce the scene correctly. So the quality of the source image plays a huge role in the final animation.

It’s really a whole chain of things that need to come together for everything to work properly.

But one thing I’m absolutely convinced of is that the people who understand this technology and learn how to use it in the right way are going to create some seriously fucking amazing things!

And I intend to prove that through my own work.

With every new version of my visual novel, you’ll notice that the animations are becoming more realistic, more natural, and significantly better overall.

In fact, if you compare my earlier animations with the more recent ones, I think you’ll already notice the difference. And that improvement is only going to continue.

Now, regarding the other part of your message, the more extreme ideas you’ve mentioned, including certain themes that many platforms would never allow because they might be considered too controversial, outside their policies, or even illegal in some circumstances, I’ve actually been thinking about something along those lines myself.

I have an idea that might work through my Discord community, using a specific membership tier and a different distribution approach from the platforms I currently use.

I’ve already started developing another visual novel that explores much more extreme themes than my previous projects.

The idea is to create something where I have greater creative freedom and can express certain concepts without being restricted by the same limitations I face on other platforms, while still respecting applicable laws.

The project is already underway, although it’s still in a very early stage of development.

If you’re interested, I can send you the Discord link so you can take a look and learn more about it.

Just keep in mind that the current version is still quite early, but I’d be happy to keep you informed if it’s something that interests you.

And finally, my friend, I really want to thank you.

From everything you’ve said, I can tell that you understand exactly what I’m talking about.

One thing I particularly appreciate about you is your modesty and the way you approach conversations. You seem to know when to speak, when you have enough knowledge to support what you’re saying, and when it’s better not to pretend you know something you don’t.

I genuinely respect that.

To me, that kind of humility is a sign of someone who thinks logically and understands the value of knowledge and experience.

Because, quite frankly, there’s nothing more irritating than dealing with people who confidently tell you how things should be done, when not only are their suggestions unrealistic, but they probably couldn’t accomplish half of what they’re proposing themselves!

Anyway, my friend, I think you understand what I’m trying to say.

I really enjoy our conversations, and I appreciate the way you express your thoughts. It’s always interesting to exchange ideas with someone who actually takes the time to think things through.

And of course, we’re here, so we can always keep talking about these things!

Take care, my friend, and have a great morning!

I would LOVE that link. 

I am very intrigued now. 

Also as someone who is mildly familiar with VERY VERY basic, pose suit based animating... something possibly digitally akin to stop-motion claymation, I actually understood the base concept of your AI explanation. Though in the case of how I used to make simply animations, the nodes were literally coded 3d objects... balls... if you would... which 'moved' the other coded points.. nodes... again code baring 3d spherical objects already set in an avatar, and moved in to static pose... them, to make the next pose. Repeat. The movement BETWEEN the poses, what your animaiton, once you edited out the end pose between movement. Stop, move balls in skeleton, lock, remember, move skeleton to the next slight move in the animation, place balls at each critical place each part of the skeleton should be... initialize, the thing moved slightly.... do that 50 to a 100 times, cut out the static posing, marry the movement codes recorded together... up to the limit... which there was signifcant ones... boom. Animation. Like a very VERY simple one. Someone sitting down, maybe someone eating... really complex ones might be someone straddling a motorcycle.  So I get it, sorta. Especially since the recipe sounds WAY more complicated than anything I ever dabbled in (I cannot even read or write any code... I just used what was generated withing the programme). Making something like someone diving in to a pool and swimming... any kind of dancing... or god forbid a sex scene? The nightmare of working around those limits using tools for dummies like me... was well, too much for me anyway. 

BUT, I can also understand, because of that, just how phenomenal, if done right, with time and effort and skill... the result could be. Computers with almost infinitely more power than 20 years ago when I was messing with simpleton animation? AI Tools almost inifinitely more powerful? Graphical capabilities on another plane? What can be done now, by amateur solo devs is insane, give it a decade, or even now with a full budget and professional studio behind it... and man. I am glad to hear you already know which way the wind blows for this subject. Yes, I could tell you were improving too... I saw it, again, in the Landlady/Roommate scene I am slightly obsessed with.... well, obsessed with seeing playout in full eventually, because I do think  they were finished when the story cuts away :P