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Here are some suggestions, based on the 30 or so minutes I've spent with the engine:

Minigame candidates: Shooting(target practice), Lockpicking, Dice, Blackjack, Fishing;

Visual effect- a dice rolling animation;

Placeholder asssets- don't need to be pretty, some stock silhouette art will suffice;

Randomness(at least the basic 1d6, 2d6 etc.) Right now I can't find a way to add 2d6+20 money.

Hotspot shapes: Triangle, Hexagon (useful for navigation and hex maps among other things)

Some(or all) of these might already be present and I might have missed them completely, but if I missed them, chances are so will other new users, so make sure they have a mention somewhere in the tutorials and the documentation.

Overall a pretty solid project though. Congratulations!

Thank you so much for the comment and suggestions! I will definitely be adding a lot of this to my work board and start working towards the improvements!