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Is the Godot TileSet set up with terrains for the sand to lagoon and sand to reef edges, so those 16 tile sets paint with the terrain tool, or are they meant to be placed by hand from the assembly guides?

Hey, good question! Sand to lagoon, sand to reef and sand to grass all paint with Godot’s terrain tool: lay sand first, then paint water or reef over it and the edges and corners fill in on their own. One tip: every edge goes from sand to something, so leave a strip of sand between water, reef and grass.

The pier is the exception. Right now you place it from its guide, because Godot’s terrain brush can’t draw the pier’s front face under the deck. (In Tiled the pier paints with the brush too.) I’m working on a free update that adds ready-made pier stamps to the Godot TileSet, so you can drop straight sections, corners and ends in one click instead of tile by tile.

Thanks, that's a clear answer. The note about keeping a strip of sand between water, reef and grass would be worth adding to the page, since it's easy to miss until an edge comes out wrong. Pier stamps in the Godot TileSet sound like a good fix for the front face.

Good call on the sand strip, I’ve added it to the page so nobody else gets caught out by it. The pier stamps are in now too: the Godot TileSet has ready-made pier pieces in the Patterns tab, with whole piers in straight, T and L shapes, plus ends and middle pieces so you can make them any length. You can try the free demo to see how the TileSet is set up. Thanks for the feedback, it genuinely made the pack better.

Thanks for adding the note. Shipping the piers as Patterns with separate ends and middle pieces is a tidy way to let people build a dock of any length.