The heel toe roll is a nice touch on footsteps. One question from the integration side: does each file start right on the heel transient, or is there a short lead in before it? When footsteps fire from animation events, a consistent onset across all ten surfaces lets them land on the frame without nudging each file by hand.
Viewing post in Footsteps & Foley SFX - 158 Sounds comments
Thanks, glad you like the heel-toe roll!
Good question. There's no lead-in: every footstep file starts right on the heel contact. The first audible sample is within about 1 ms of the file start on 9 of the 10 surfaces, and within about 6 ms on sand, so they'll land on the animation frame without any nudging.
One thing to know: snow is softer on contact. It starts at the same point, but the crunch builds and peaks around 70–100 ms in, so if you sync to the loudest moment rather than the contact, you may want a small offset for snow only.
Hope that helps, and thanks for checking the pack out!