Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This will do the trick nicely, thanks!
I was trying to do it using a AND logic gate to have two conditions activate the trap and thought (incorrectly) I can make it work just by pulling back the lever, which obviously wasn't the case, since the logic gate still outputs the variable. My bad.
Not my proudest moment...