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(+1)

Pretty fun. I got the long-range Healing Bolt & the Mana Ward as my first two spells, so for the late game I would sit in a warded spot & lob healing as villagers spawned in. Got out right after reaching level 9, with 35~ deaths.

I do wish there was a way to make villagers stop spawning in, but still let you protect the ones on-screen. Maybe a church bell in the village that you can ring?

Also, Mana Wards can be placed during the day & remain during that night. I only noticed this on my final night, and didn't make too much use of it, but figured you should know.

I like the bell-ringing idea!

(+1)

We love it too! And there actually is a bell, it's just out of the frame! We talked about something like this, where you can let them know "the coast is clear" and maybe cause a surge of villagers.
 

Nice! level 9 might be a record! 

Agreed with the villagers - We will have to figure out if you trigger their spawns or you can somehow stop it. We have also talked about a "Hail Mary" upgrade card that will save a lost villager each night, but I think we will have to come up with something more substantial. Love the bell idea <3

Thanks for the heads up with the wards! It's probably the same with the healing ward.

Thanks for taking the time to write!