Fair point.
Most of the description is indeed outdated, wrote the bulk of it back in 2021, when the first Demo went online. It's honestly 100% not AI written, but in hindsight I can see how some of the formulations do sound super-cringy now, like trying a bit too hard to mimic Corpo Talk, lol. Will give it a second pass!
The "PreRogue"-thing is sth. I added later, as I noticed that a lot of players coming from Traditional Roguelikes came in with wrong expectations, and dismissed it as being too simple, and missing the RPG-like appeal.
Marketing it as a Puzzle-Exploration game might actually be more apt, now when I think about it, although I still think (and also received ample feedback backing me up in that regard) that the gameplay scratches the same itch.
Thanks so much for your honest thoughts, very useful feedback. <3