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Incremental

A game that has some of or all of the mechanics: Limited interaction or the ability to be played without interaction, rapid growth - often exponential, prestige mechanic(s), An end goal/mission or a general goal of getting a higher amount of currency, and a system of buying and upgrading buildings, units, or similar.

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Topmade with AI-assisted code tagged Incremental (40 results)

Explore tools made with AI-assisted code tagged Incremental on itch.io. A game that has some of or all of the mechanics: Limited interaction or the ability to be played without interaction, ra · Upload your tools made with AI-assisted code to itch.io to have them show up here.

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A game about playing with a calculator
Run in browser
Free HTML5 clicker and idle source: nine editable upgrades, clear earnings and a playable browser demo.
A neon-style 3-tier idle resource generator HTML5 template you can customise, rebrand, and resell.
A neon-style 5-reel slot machine HTML5 template featuring smooth animations, auto-spin, and classic symbols.
A neon-style auto-battle idle RPG HTML5 template with stats, upgrades, DPS, and scaling enemies.
Build idle, clicker, tycoon and factory games. Native Unity + Unreal source, playable samples and economy tools.
Find slow upgrades with wait and payback charts, five presets, CSV/JSON exports and a free Soft Wall tryout.
A production-ready idle crafting game template with automation, prestige, offline progress, and a shared game engine.
Idle / incremental game economy balancing tool for simulating upgrade costs, income growth and break-even times.
▶ Play the free web demo first: /__site/cesarlars.itch.io/idle-economy-kit-demo
Visual upgrade tree editor for RPGs, idle & roguelikes. Drag, connect, export JSON. Free web demo — up to 5 exports.
Run in browser
A neon-style idle merge HTML5 template where orbs merge into stronger versions and generate passive income.
utomatically add commas, K/M/B/T abbreviations, raise your gold cap, and protect variables from overflowing
A neon-style auto-progress idle quest HTML5 template with scaling rewards, upgrades, and a clean quest bar system.
Seven offline HTML5 tools and source systems for economy, upgrades, prestige, rewards and difficulty, plus a starter.
Reusable idle-progression engine buy-max, prestige, capped offline earnings, milestones, event APIs, storage adapters
Five offline calculators for XP, upgrade waits, unlocks, rewards and streaks. Export JSON, CSV and Markdown reports.
Three production-ready idle game templates (Clicker, Forge, Tycoon) built with React + TypeScript.
Offline HTML5 reward system seven-day streaks, claim cooldowns, grace days, milestone bonuses, date-simulation tools.
Bottle impossible light in a compact idle clicker with contracts, offline progress, and a finished first-run ending.
Compact idle-progression starter prestige capped offline earnings producer scaling milestones saves three presets Phaser
Idle clicker template with upgrades, offline progress, autosave, and clean code for fast game prototyping
Complete 19-phase roadmap, economy formulas, and 17 GDScript stubs for your Godot 4 idle mobile game.
A production-ready idle tycoon game template with research, prestige, ROI analysis, and offline progress built in.
All‑in‑one offline toolkit for idle & incremental games to plan XP, yields, runs, upgrades, and AFK time.
A free upgrade-tree designer for idle and incremental games.
Run in browser
Free Cookie Clicker Steam automation with independent controls, profiles and a mouse that stays free.
Browser tool for balancing idle and clicker upgrade economies.
Run in browser
Balance upgrade costs, income, affordability, payback and progression walls before playtesting — fully offline.
A collection of browser-based tools for dismantling the simulation.
Free MIT big numbers + number formatting for Godot 4 idle games. Float precision below 1e300, mantissa/exponent above.
Design XP curves, estimate grind time, detect pacing spikes and export your level progression.
A simple farming system for your next RPG Maker MV/MZ project!
Idle game framework for Godot 4: big numbers, prestige, offline progress, versioned saves and a balancing simulator.
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