This could profit from some bug-fixing, e.g.:
- Rasterbars in title screen logo flicker
- Colors in statusbar may be wrong (e.g. part of score is cyan, part is white, and more)
- Some static enemies on the walls move jerky
- Shots are partly invisible
- Some bosses die before statusbar is empty
Umpftata
198
Posts
1
Topics
23
Followers
242
Following
A member registered Mar 13, 2019
Recent community posts
Sid Chipsytip and The Muzzled Music comments · Posted in Sid Chipsytip and The Muzzled Music comments
Van Helsing: A Night at Castle Dracula comments · Posted in Van Helsing: A Night at Castle Dracula comments
Cavernario - C64- Full version Pal - Ntsc comments · Posted in Cavernario - C64- Full version Pal - Ntsc comments
AREA 51 – A Pumpkin's Journey (C64) comments · Posted in AREA 51 – A Pumpkin's Journey (C64) comments
Deep Delve 64: Commodore 64 (C64) Roguelike comments · Posted in Deep Delve 64: Commodore 64 (C64) Roguelike comments
Ruote Fumanti (Smokin Tyres) - [C64] comments · Posted in Ruote Fumanti (Smokin Tyres) - [C64] comments
DEMO | Captain Victor Stormbeard And The Undead Treasure | DEMO comments · Posted in DEMO | Captain Victor Stormbeard And The Undead Treasure | DEMO comments
Version C update for the Commodore 64. comments · Posted in Version C update for the Commodore 64. comments
Curse of the Pharao v1.5.1 out (timer fix) comments · Posted in Curse of the Pharao v1.5.1 out (timer fix) comments
Unison (Commodore 64, Commodore Plus/4, Atari 8-bit, Atari ST, Atari Jaguar) comments · Posted in Unison (Commodore 64, Commodore Plus/4, Atari 8-bit, Atari ST, Atari Jaguar) comments