Incredible game! Tons of enemy types and mechanics, weapons, and powerups!
Really enjoyed it! I am so impressed you managed to make this in only 40h!
Thanks for making it! <3
iRad Dev
Creator of
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I managed to play the game! \o/
I can really appreciate the easy to use code blocks, thay are very nice! I can se this game being developed a bit further with more instructions and levels that make use of them. In the end I only needed the move and open door block. I didn't use the wait command much. The movement was a bit too slow, but with a little patience I got to level 4. Well done!
The song at the end really got me! It's so funny. Before I realised that the music was made by Zach Barret, I was picturing Justin screaming LOOOBSTEEER somewhere! It cracked me! Very well done singing the song, Zach! And I've learned that if you want to teach someone facts about lobsters, you should do it in a flirty voice!
This is such a refreshing entry, it gives me hope in humans. Thanks for making this guys <3
Just saying, I was streaming this, and this is the reception:
"This is something beyond my understanding of art. This game is free, but I already want to refund it!" - MrWhoMan
"This is art, yes. I want to create stuff like that." - Foolbox
"Peak art. We need this in VR." - db9dreamer
"Best crab game! LOOOOOBSTEREER!" -Seano4D
"Now I want to be a lobster to go pinch people!" - iRad
I read the other comments already ('cause I was stuck XD), and I'm so glad you are going to keep working on this. It looks and sounds gorgeous, I was really looking forward to play another one of your titles. Really ambitious, I would have been shoked if you manage to do all you wanted in that time frame! Great job, gonna come back after the jam voting ends! <3
Yay! I got to the end! But I may have killed all the chickens; they were already fried chicken legs so that makes me feel less bad XDI liked facing the CFK boss at the end; it felt like quitting an awful job! :D
I won't point out bugs that most of the other comments already said; you already know the issues, but I'd like to add that I enjoyed the idea of shooting a bullet and getting it to bounce back to you to get a boost. That was neat!
I made it to the endless mode! \o/
It took me the third day to understand that the first woman was just the first neighbour :D
There were some bugs, like the rain fx and audio didn't stop, but the clothes were drying anyway, so I pushed through! I lost a few clothes under the table, but I managed to get few gays 100% accurate! With the rain bug thou, the clothes were always drying, the windsock was always stuck, I heard the frogs from the pond, but no wetness came. Very original idea gg
Very fun to play, very nice character design and puns. Love the bloodshed. I didn't get what the goal of a run is, but I think I explored the whole supermarket twice. The controls are a bit crammed on the left side of the keyboard/left hand; I prefer some use of the right hand to jump or shoot! Well done
The game is very fun to play, I didn't try to get to end yet, I may give it a try again. There are more enemies, I may have missed some since I stopped only at day 7. OMG I missed the bosses. No bugs, well put together! GG
You know it already! I can appreciate the fact that sfx were everywhere, but NO: ight pitched dialogues sfx, just NO! XD
Edit: I played the full game, nice enemy variation and bosses. Very well balanced for a game jam, impressive!
Brilliant, brilliant. First game in the queue, absolutely class, as someone used to say! Great immersion, beautiful shaders, assets and animations. Impressive work. I saved all of them, and I hope I've visited all the points of interest in a well-balanced 20 mins playthrough.
Nothing to add, really; maybe a little spring - orbiting of the camera while swimming? But I didn't really miss it!








I tried, this is my first run! You've seen it! Loved it <3 Very spot on for the jam, you nailed it!