Well, why not?
TimeReaper
Recent community posts
Well, it will be interesting to contrast the new one with the old one.
Personally, I am glad that the setting will be in the US, mainly because it will fill like different (for me at least) from the usual "in Japan" which gets tiring after seeing so many doing it, especially superficially. Making it in your own country gives space to also work better in the world building. So I am now more interested on this.
Whenever I train in the Memory Nexus now (easy mode, haven't tried the other modes) there is no enemy, so I have to give up and lose.
Is it possible to pick the love route and still corrupt people (as in, they love you so much they are willing to be kinky) but as a VERY long-term thing? Just asking, not actually seeking an implementation.
As for the memory nexus, IDK, for some reason the enemies feel harder when you train than when you do the normal floors, am I supposed to hit training after doing the floors?
Ok, first impressions, respect for animating this.
First off, if the game says that you have seven days to enter the mansion or else you lose the rights to and then taking more than 7 in-game days to enter feels like something is wrong, unless just signing the paperwork counted to avoid losing possession of the mansion, maybe the time frame to enter the mansion should be bigger?
Secondly, a menu where we can see the girl's stats would also be nice to give us an idea of how we are manipulating them and transforming them.
Thirdly, I think the order of the images is wrong. Anyways, it looks promising, I love the references, referential humor is one of my favorite kind.


Well, it was a nice update. So, just out of curiosity, I noticed the update this time required having cleared Hina's route first. Are all going to be that way or are there going to be routes that can be started as soon as you start the game? I ask because, I think, that way the game can start out with some options and to be able to use the day as optimal as possible.
Also, after seeing the mixture of potions, I am curious which will be the next step from "it will have a taste they like"
Ok, the only thing left for me is talking to the dwarf in town (who now I can't find) and, so far, I like it.
I think the only thing stopping me from going kinkier (though there isn't much variety on that so far) is because I don't like being mean and I feel like if I treat the bad will eventually go poorly (I am trying to get as "good" of an ending as possible) and I am really liking the story. I will probably wait until a few more updates or until chapter 2 is finished before I jump back.
Now, as for gameplay, yeah, we don't need grinding, and it is quite strategic on that, I like it. My only complaint is that we start to get materials starting chapter 2 and it would've been very good to be able to harvest materials from the enemies from chapter 1. And I think that the book report you give to Liam and Sophia would've been good in chapter 1, when it is a mystery what is he hiding, not in chapter 2, unless you plan to go deeper into the blue cave or those students will have a bigger impact on the story.
As for kinks, I do wonder how far will the "mind control" tag will go, even if we don't turn the love interest into thralls, since I like that one.
Also, while I am not too much into degrading people, I can see that you are writing a few characters with a "they REALLY deserve it" vibe.
Personally, just for giggles, it would be fun to "corrupt" the succubus by turning her into a housewife that is quite prude. I know it won't happen, but I do find it funny to think about.
Good game.
Still enjoying, found another one. This time, I found the Lich's source of power but I never negotiated with him, I killed him (I advanced a lot in the story before doing that, it is almost among the last sidequest I am doing) and took the key, yet the game is writing as if the lich sent me there.
Also, I saw the gallery and I think it would be nice to know how to unlock some of the requirements to unlock them
Bueno, llegué a casi todo el contenido disponible y me ha gustado hasta ahora la historia, eso si:
Cuando uno ve a Alice (y su último encuentro se puede ver antes de que Hana vaya formalmente a entrenar) Mio y Hana se hablan como si ya hubieran compartido información respecto a nuestro protagonista, lo cual nunca se ve en la historia principal.
Creo que la última de Haru es igual, se puede activar antes de la historia principal o con secuencias de historia que uno se pregunta cuándo pasaron.
Fuera de eso, y que cuando intenté jugar ajedrez con Alice el juego (versión Mac) se cayó, no tengo queja.
Espero que todo te salga bien.
Ok, first thoughts, the story is more original than I expected but I hope there is more in the near future (like actually earning money to buy stuff, which can be done if there are gaps of waiting time) but the only thing I would like to mention is that some companies offers training to new employees so they know how to operate inside the company (like workvmail) to ensure that they become accustomed with the environment.
Not sure if it can be of help for you in the long run (or make it a joke about how, due to entering by force, he didn't get the proper training to use the computer and work mail) but I hope it helps
Well, basically, when I start to skip hours, it crashes.
I tried multiple time skips and it was always after a certain point (which I forgot to note because I was tired) when it started to crash. It didn't matter if I just wandered around, or if I made dialogues, the game would crash.
I noticed that you made the update, so I'll check later if it got fixed.
1.- As someone who touched C++ and Python in computing classes, how hard is it to code the game?
2.- Will there ever be a definitive ending (as in, after getting all the routes to the very end) or developing romance over time? I ask this because I was using each save file for every route and realized that there aren't enough so I am rethinking my playthrough.
3.- How hard it was to find some voices for the game?
Ok, first impressions are good. You did a good job of adding some of the main mechanics into the game and despite some slight changes, I do see the story being the same.
QUESTION 1: Will you keep everything the same or will you do fix of any potential plot point you think was badly executed or that was harming you in the long run? I don't need to know where if so, I would like that surprise. Just to know if it will happen. By the last update, the story was starting to feel a little derailed and I feel some fixing is being made because now I can see the shop keeper's face along her quirkiness, which means that you are preparing better the twist coming later.
QUESTION 2: Will there be more/better hypno/minc control content? I know how it works here, I got to the last chapter, but I did some save scumming to see differences between some choices and I didn't feel much of a difference, nor any impact on some of the quirks the girls got, so I am wondering and hoping it is improved upon.
What I like so far: the story flow feels, a bit better. As in, the story pacing so far feels like it is taking a bit more of its time, which is good when the story is taking a big chunk of importance. Even if I came here for the hypno content, I do like the story so I am willing to be patient. I do like the remodeling of some characters (like Luna) and while I do have nostalgia for the koikatsu look, this feels a bit more personal and unique.
What I don't like so far: The noses, I don't know why, the models themselves look good (I do like the remodeling of Luna) but for some reason I am not so into the noses of some characters.
That is about it so far, thanks for this, have a good one.
Ok, I will wait a couple more updates before downloading but I would like to know, what kind of transformation are we talking about?
Mental transformation, the bodies changing their form based on their desire (either being more sensitive or more visual) or total species transformation?
The answer won't disuade me, but I am curious and the game (based on the version) feels like too early to actually see and I don't want to enter with the wrong mindset
Dang man, this sounds very deep, I didn't know Hermann was so profound. Jokes aside, I love that you are still updating this game.