No, as per the FAQ.

Mathijs van Oosterhoudt
Creator of
Recent community posts
That's okay! Happy to help you out here. For me old gold can be a lot of things, but I like to take gold not literal - So old things that are valuable. Valuable not per-se as money, but also emotionally.
At the same time I always try to think of what is easy for me to make right now in a short period, what kind of game do you think you are capable of making right now, realistically? I see you made a sort-of tower-defense vampire survivors, perhaps something similar? First thing that shoots to my mind is a pawn shop owner who has to 'get' (aim) the stuff (enemies in gun box)that is worth selling and avoid getting (shooting) the junk items. Like you want to make sure you hit the golden watch (like with a lasso or something) and avoid getting the worn shoes.
Not that you should do that at all, just some thoughts to get you started. What is going through your mind? It doesn't have to be a fully formed idea yet, just bits and bobs.
I'd be interested, plan on doing a small surreal exploration game, a bit in the visual style of a game I made for a shorter gamejam: /__site/supermuch.itch.io/anomalyisland
It'd be a sparse soundtrack inbetween gusts of winds, less is more type of situation. If this interests you in any way, hit me up on discord: chibs02866
Cheers,
Mathijs
No doubt useful for some, though also ethically dubious. But what I mean more is that the page reads "You. Alone. No team. No help. Just your skills and your ideas.".
Using large language models and images to generate assets trained on other people's work without permission does not sound like "No help, just your skills and ideas" to me.
left click to fire, hold for charge and alt fire, right click to dash? But nothing beats remappable inputs when it comes to accesibility, you will always make it hard for some people with any scheme.
I've found some people have trouble with wasd and using space simultaniously and end up using the same fingers for both, which makes especially dashes or jumps while moving difficult.























