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Squiddy247

92
Posts
5
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2
Following
A member registered Jul 27, 2021 · View creator page →

Creator of

Recent community posts

Super cool game I love the visuals :D
Later in the game when you unlock more of the weapons its super fun switching between them. My only gripe is the camera. The camera is really bad :( It takes so long to turn around. I feel like a traditional "move with the mouse" approach would be better.

Other than that really cool game I love the bosses! 

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🦆 Amazing Game!  🦆

I love the art style and the writing  is super charming. 

This game gives me flashbacks to English classes D:

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Cool game :)

A factorio style game where you use the map itself is a really interesting idea. My biggest issue with the game is that everything really blends together so its really hard to see what's going on a lot of the time :(

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Cool game :D

This game is very good at conveying speed. I wish there was content perhaps more enemy variety :)

The game also doesn't run very well in browser :(

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Super cool game I love the art style of it! Swapping and drawing colors is so satisfying :)

Also the itch page is super cool and really well put together :0

Cool job and pretty good for one day :)

Its kinda unclear what platforms/spike each levers activates :(  The best time on the level select screen is a nice touch.

Super cool game :D

The gems where really satisfying to collect but their sound effect was got kinda annoying after a while :(

The end of level screens are really fun I with they had some sort of lettering rank accosted with them :)

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Cool game I wish there was a local coop mode :)

The web version was also really small so it was hard to tell what was going on :(

😭

Really charming game :) I love the ms paint environment!

The attack is a little strange some times when was over an enemy and swung it didnt do anything :(

Really good game otherwise :D

Really cool game :)

Some of the UI confuses me. I'm not sure what the 4 dots under the score mean, and I don't why I would ever need to know what the previous color was?

Aside from that this game was very fun and well put together :)

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but I don't got no windows 😔

Really cool game :)

It would be nice to be able to in the opposite direction, I kept going one color too far :(

A hint option would also be nice. I got stuck a few times and just had to brute force my way through the puzzle.

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The story is really charming albeit a little confusing. I really like how color returns after each level :) The art style is a little jarring with it constantly switching styles and pixel size. I also wish the level where a little longer. The game introduces lots of cool mechanics but then never gets the chance to expand upon them. Overall this is a really fun little story game :)

I love the color wheel design its so cool :D

Its hard to remember what each color does. A little symbol on the color wheel might help this :) Also some of the colours seem kinda like filler I was really only using yellow and green (and purple whenever I was stuck).

Overall really good :)

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Really fun game :D

My only real complaint is that I would sometimes get a really similar color to the target at the start and then just be playing Fruit Ninja for the rest of the round. If the game would prevent similar colours to the target from spawning I think it would greatly help incentivize players to actually mix colours :)

Really cool and well polished game :D

I really like the upgrade variety and the boss was really cool. I think the player should start off with some money (or only be offered cheeper upgrades) because I wasn't able to afford anything until the end of the third round :( More basic enemy design would be also be really cool to see :D

Cool game but could definitely use more polishing.

My main issue is with the crystal system. First its hard to tell how many crystals are active. Some more contrast or some particles when one is active would be nice. Also the mental breakdown to regain crystals is really annoying. Killing the player for charging too long really only makes the player do it in two smaller burst which slows the game down. This in addition to respawning the player with no crystals makes it so every time they die they have to stop and slowly regain crystals before continuing which really can be really frustrating. 

The game has potential to be really cool it just has some issues that need to be ironed out :)

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Really cool game :D

My only real critique is that some of the UI feels unnecessary and it leads to the game feeling very cluttered. The Combine button could be removed and replaced with something like dragging the cards on to one another. Things like that could help reduce screen clutter. Also the Calculate score button should be bigger and have more emphasis placed on it, right now it feels hidden away :)

Really cool game I love the way the blackholes look :D

Cool game but it gets repetitive really fast.

I like the idea of the enemy's turning into platforms as you destroy them but there doesn't seem to ever be a reason to do that. The best strategy seems to be to wall jump up one of the sidewalls which makes the game really tedious. Adding some counterplay to this strategy as well as more content as the player makes if further up would make it much more repayable :)

Cool game and really well polished :)

I feel like the radar is really inconsistent. There where several times when I thought I was going to get caught but didn't and many times when I thought I was safe only to get caught. Also the colours in the background change really slowly so many times I didn't need to change colors at all between scans. I feel like it would be better if the colours swirled more but with more infrequent scans to really capture the feeling of frantically looking for the right color.

Really cool game I love the overall ascetic :D

It would be nice to just be able to hold fire rather than having to spam it my hand got sore after a while. Also some projectiles are really hard to see in certain colours (yellow on green for example). Having something to make them more obvious would be nice. The players hit box is also kinda big, I lost health a few time to projectiles that didn't touch me :(

Aside from that the game is really good. I love the transition to a new color, it's really satisfying. I also love the way the game transitions from the tutorial into gameplay :)

Cool game :D

Draining color from the environment is really satisfying. The battles are cool but really hard on a trackpad (probably my fault). Im not a big fan of the player being locked onto the grid during overworked movement it feels kinda janky.

Aside from that I really enjoyed the game and its story :)

Really good game :D

Im not typically a fan of rhythm games but I enjoyed this. My only critique is that the color meter seems kinda pointless. It would have been cool if it did something more than saturating the character :)

I love the parry so much it feel really cool to use :)

The orb hitboxes where kinda big and killed me many times before I even touched them. Its also kinda hard to distinguish between the background and platforms at some points, especially for the ones you can't invert.  Overall I liked this game :)

Really cool game reminds me of overcooked a bit :)

As others have mentioned there where some UI scaling issues and also some janky hitboxes (I got myself stuck in a wall). The enemy variety is cool and I like how you use all of them for the final level. Its a little hard to see what paint thing is active especially in all the chaos of the later levels so it might be worth better highlighting those if you choose to continue this project. I also really like the touch of the players trail changing color based on what color you're holding :)

Super cool game I love the sound the cat makes as they get closer and closer to you :D

I had an issue with the web version of the game where my mouse would not lock onto the game. If I turned my camera to far my mouse would go off the game and I would have to move it back before I could turn around :(

The game also could have used the theme a little better it feels kinda added on and not super important to the gameplay.

Aside from that really cool game it definitely made me jump a few times :)

Really hope this wins it would be SOOO funny lmao

Really good artwork! The dead body's caught me of guard lmao

The way the text appears during the knocks is really cool :)

good game 👍

Really unique idea and very well executed :D

A cool addition to this game could be some enemy to block your view of the candies

I love the idea of having to manage where you leave all the items, overall really good game :)

Beat it without any resets (except the required one)

Really cool game!

If you make a part 3 more of the puzzle levels with keys would be cool!

I love how dynamic the book is :D

Really cool game!

Really cool and unique game for a game jam!

I love how everything bounces to the beat :D

It does it your bad enough :D

cool game!