Dont worry, they just get spooked when bonked, but they will come back.
It is really coded as the same fox, foxes never die in this game.
Sol
Creator of
Recent community posts
Sorry, I only started recording once I died.
But it was a lot of opening the map, trying to run to a pickable, and repeat.
The level design was quite solid. My feedback would be:
* I think the map is too useful, reducing the oppressive ambience (good for a jam, but maybe should be nerfed for a longer game)
* the fact that you can walk over fences is a nice detail, not sure if intentional, a good way of kiting enemies.
* I was surprised in a good way by ladders, hard to see in the dark
Excellent, excellent submission, the mood is great, and the difficulty is quite right!
First try i missed the controls (I'd recommend you add them to the game description, too).
At the end, I got killed by the unexpected repair bar, and then got humiliated by a dancing/twerking ghoul. I decided to cheese it, out of spite.
Again, great job!
Hello, thank you for this super-detailed feedback !
The game is still in development, particularly the codex and card types are not super defined in the live version.
About the bug report, those are good recommendations.
I'll add a notification when the report is sent, plus clear the report when opening the window.
The report itself arrived correctly to our discord 


























































