purchased! Will give it a proper go tomorrow :)

slider271
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This plays brilliantly, thank you so much! :D I have one more ask...would you be able to update the GX4000 version so it saves the hiscore on PicoGX? There's instructions here: https://github.com/Neo2003/PicoGX/blob/master/Programming.md#saving-progress-high-score-or-anything-else
Also! There are a couple of differences I noticed from the arcade version. When you complete a wave, your game freezes and resets the whole wave, including any missiles you were firing.
In the arcade, you could continue to control your ship and fire it, so you could kill an alien as soon as the entire wave appeared.
Also, I might be wrong but I don't think the aliens reset to the top of the screen as soon as they flew off the side of the screen, I thought they could come back on from the side. But I might be wrong about that.
This seems like a lot of fun! Only had time for a couple of games so far, but it plays really well :)
I converted it to GX4000 .cpr and it works well, but Fire 2 is set off a trap and Fire 1 is sign off a room. It would be cool if that could be changed for a cart version, as well as P to Pause :)
Happy to send you the .cpr version if you want it.


