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RTficial

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A member registered Nov 12, 2020 · View creator page →

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Yeah due to how I'm calculating the distances to the walls it adds some fisheye effect but it isn't intentional.  I'm working on removing that so it should be easier on the eyes soon!

Hopefully I have it a little more fleshed out by the time voting ends so check back, hopefully you enjoy it in a more complete state (and I will look at and take on board any feedback or suggestions that I feel would be a nice touch)

Hey a win is a win! Thank you!

Nice! I'm going to add score saving and difficulty levels so you can show off some more!

What about it made you motion sick? I think the mouse sensitivity needs tweaking and maybe a bit more of a smooth movement to make it better, let me know your thoughts and I will work on an improvement for it :)

Yeah a floor was something I was working on but couldn't get it right in time, that's going to be added soon :)

And I will be going through all the games later to rate them!

Thank you! It will be even more fun when they are roaming around haha

Thank you :)

And yeah picotron is great, it's the same in terms of programming but there are more things you can do, like a built in gui library and some extra little features, and more power of course, I recommend if you like pico8

Yeah without all the artwork it's a little difficult to visualise what is happening haha.  I had a friend run into the same issue and it was because you're meant to click the fossil when they're green and that 'collects' the fossil, otherwise they are just in the drawer uncovered but not collected

There are already a couple of different tools in the game but I didn't have the time to link it up fully so they will be in the finished version :), currently you just use a little sandblaster but I have a spoon and chisel set up, I just need to come up with more comical tools too, maybe an electric whisk? Haha

That is my intention with it, I just ran out of time to get the artwork done, I've been working on that since I uploaded it so t will be in the next update :). I also need to work on the money because yeah it's a little unbalanced at the moment

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Hey, I just noticed that myself! I did post an update so now you can buy things, the rocks go back into your drawer, and all the fossils go to the fossil shelf where you can sell them, apologies about that!  I will work on saving the game between sessions also when I get some other things updated :)

Please do, don't want any unfair sellers!  I'll likely update it as soon as the voting is over, don't wanna be unfair haha

Thank you for the feedback! I will get that patched when I get home :), as for the dishonourable seller, I'll report them to trading standards!  So you bought the cheapest item and didn't actually get it? Hmm

I think thats the first ever comment I have had on my gameloop haha.  Thank you :)

Thank you for your feedback :).  There is a lot more I intend to add to this, including more uses for the items you buy so they are consumables as well as a commodity, and better terrain generation.

I updated it to a payable version now, old version is still available as per the rules but it might give a better idea of the direction of the game haha.

And I am all too aware of time limitations of the gamejams, unfortunately work takes up more of my time nowadays but I still enjoy this.

It is an unfinished game unfortunately :(.  I am working on an update to at least make it playable though which I hope to have done later today.  It won't be 100 percent complete but it will have some gameplay at least.  thank you for taking your time to try it though :)

No there are 5, I noticed when I tried it when voting had already started that the string to show the level was rather stupidly created at the beginning and so it always shows that you're starting level 2... haha, its fixed now though, will update after voting period :)

yeah, it's even harder with a touchpad on a laptop hahaha

Wasd controls coming up when voting ends :)

yeah the controls were stressing me out towards the end, I only managed to make wasd and space work for controlling him shortly after submissions ended... Turns out I was reading like 5 lines too low on the reference guide haha oops.

After the power up system I'm thinking I might make bosses also at the end of each level so that should be an added challenge

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It happens :), I'm working on adding that functionality so it will be better, just waiting for the voting period to end.

Also I just noticed another part of your comment I didn't respond to, but Robert can get hurt too, he just isn't finished yet hah

thank you, I've been working on it since it was submitted and want more functionality to be added but I will wait til voting is over :)

I ran out of time while working on that part, he was intended to be the only way to pick up power ups and health, he wasn't added purely to fit the limitation

congrats!

Sorry! Did you win much?

It was intended with a touch screen in mind but you're right, I'll update when the voting is over :)

There is no restarting, its just a single scratchcard :)

Congrats! But how well did you win?

I hope so! :) I took a couple of days off of working on things but will be getting back to it soon and hope I can get it to a point where you can enjoy it fully!

yeah that's fair, the pineapples were a nightmare in the last couple of hours haha, I'm reworking the entire system that deals with them though so it should work better soon then I will update when it is perfect.

Yeah I ran into all the last minute bugs that I didn't see any time during early testing which sucks, and I didn't get around to sound so you weren't imagining things haha. Thank you for the feedback though :), it's definitely gonna be updated when I manage to fix the issues and add some additional features

Thank you! Yeah I wasn't able to get as much tutorial in as I'd like unfortunately, i always try to outline it on the game page but sadly jam submission pages don't show that information unless you go directly to the game page itself so it often gets missed :(. 

Thank you! Yeah pico 8 has been pretty useful, making games in it is quite fast and just fun haha.  I was definitely considering some music and will definitely revisit that idea, I'm slowly using more and more things in each game I make :).

You're so kind!  Thank you :).  Glad you enjoyed, I actually am working on a small update for after the gamejam is completed so keep an eye on that :).

Thank you!

Its hard to say, I believe it is... I just haven't managed yet and don't know anyone that has haha, I might need to rebalance difficulty at some point :).

Yeah I can kinda see that, I think minesweeper had the little timer and counter in the top corners too.  I originally only had the timer but then realised the levels can get pretty difficult so needed a way to back out :P.

Hard mode is pretty difficult yet, and I haven't finished nightmare mode but I got close a couple of times so I think its possible! It works on mobile so that might be easier? :P (only slightly though surprisingly)

Thank you :) The difficulty levels were a bit of a guess really, its hard to tell, they might change depending on feedback haha.

haha thanks :).  And yeah when I saw the submissions I was like 'oh... ok' haha, but I'm sure all the variants are fun and have their own individuality so its ok :).  (I haven't got around to playing and voting just yet but I will do that soon)

Thank you :).  It turned out looking a little more like a mesh than glass but it still fits the theme so its not too bad!

No worries! Thanks for the comment!  Moth wasn't in the original equation with this haha, but I can definitely see it!  The tongue and antlers especially, the antlers were meant to just been wild and chaotic :).  Though those who have seen it aren't able to convey what they see well of course so who knows ;D

Thank you, I'm a bit sad I couldn't finish it for the deadline but it happens I guess :).  Ill try to manage my time better next time haha.