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remarkablegames

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A member registered Nov 01, 2018 · View creator page →

Creator of

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Ah I see! Thanks for the hint.

Thanks for the feedback! I tried to add Windows bugs/errors, but maybe that's not enough to make it be considered "worst game." I did use ChatGPT to generate the initial cover image and I edited it afterwards since I didn't have much time left to work on it.

Thanks for playing! I tried to make it bad by simulating Windows bugs and errors. But you have a point that this might not be considered a "worst game," which I'm totally ok with.

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The art is kind of endearing! When the controls changed, only F worked for me (not sure if this was intentional). Otherwise, I enjoyed the simplicity.

Thanks!

Thanks for the feedback! I'll think about how to make the objects clearer without giving them away. I tried several resolutions but itch.io's links still collide. Can you try playing in fullscreen? The button should be on the bottom right of the game window or you can enable it via the game's settings screen.

Thanks so much! I agree that figuring how to save the nurse can be tricky. If I had more time, I would've added more hints to the dialogue.

I really liked the art! I enjoyed the challenges/puzzles and I think I reached the good ending since I didn't have to sacrifice anyone. I might replay it again just to see the bad endings.

Thanks for playing! I'm glad you liked the time loop. I agree that the game could have been longer, I just started the game pretty late.

The characters and dialogue are super witty and fun! I love the horse guy. Is there only 1 ending?

Thanks! You most likely got the good ending. There are 3 endings (good, bad, and true) and there are several ways to get the good ending.

Love the art and story! Ending was a good surprise. Also great use of "Non, je ne regrette rien".

Love the art and the story! The minigame fits the game well and the ending was such a twist!

Thanks so much for playing and the feedback!

Whoa nice job!

The music was rocking! I really enjoyed this platformer. Level 5 was pretty challenging, I had too many deaths to count haha

I really like how it's both turn-based and real-time. The 2nd level was pretty difficult and I died a few times, but the items and upgrades were pretty nice. I also wish if there's a way to tell when the bomb's going off. Really fun!

Nice strategy and thanks for playing!

Fun minigames! So I wasn't sure if the goal is to collect all the flying objects or to dodge them? It felt like I had infinite lives lol

Haha great minds think alike!

Whoa nice job and thanks for playing!

Good point! I intentionally left out info about strengths/weaknesses so the player can discover it themselves but maybe I should add a guide in the game description.

The games ties with the theme very well! I had fun defending against the party poopers 🎉

Thanks for playing!

Pretty fun game! I enjoyed the characters, cards, and upgrades. It's a bit challenging at the start so you need a bit of luck to level up fast.

Thanks for the feedback!

Game ties nicely with the theme! I enjoyed the mechanics and how you're constrained by the arrows. I do feel the enemy archer is kind of OP.

I appreciate it!

Thanks for playing!

I enjoyed merging the items and the UI felt pretty smooth. I think if you make the soil unusable over time, that could add some challenge. Great work for a prototype!

Thanks for playing and leaving the detailed feedback! You're right about the scaling needing to be rebalanced, I plan to fix it after the jam.

Thanks and you're absolutely right! I'll push an update after the game jam to replace "Level Up" with a fixed "XP Boost" in the shop.

Thanks for enjoying the game and great job beating it! I'm glad the skills were fun to use.

I played as the dog and I enjoyed the changing difficulty of levels! I do wish there were more lives.

Thanks so much for the detailed feedback! I'm glad you enjoyed the gameplay, jokes, and vibes. I hear you regarding the initial start being slow, but I believe once you unlock an upgrade, it should speed things up.

I really enjoy the Vampire Survivors mechanics! Is there an upgrade system? Also, I found the challenges to be a bit hard to achieve. Very fun game!

Thanks for clicking!

Woah a visual novel! I enjoyed the dialogue, art, and music. I found some of the dialogue options hilarious. I found a bug where the first dialogue option with Yusef is always "I was hired to talk to losers."

Thanks for the feedback! The "outperform your colleague" is more of a metaphor but I could improve the wording. I made upgrades spend your tokens so it's similar to most incremental games, while your lifetime tokens show your total.

I enjoyed the simplicity of the game! A tutorial could be a nice touch as I originally thought the red bomb was bad so I avoided it but I later realized it's helpful. Very fun.