known issues:
- loot sometimes is placed on top of graves (needs to check for allowed spot to place)
- needs better animation for slow (looks like a lag spike when it's actually a slow)
- performance is poor when lot of monster actors are active (close to monster cap) - neds optimization
let me know about more issues in the comments!
reliqtech
Creator of
Recent community posts
Very cool gameplay. Much respect to create all of this in just that short amount of time. So many options to expand on this great concept. Like having to defend against waves of monsters or even fallen souls of your own villagers. With defenses to build and stuff like that. Just dropping some ideas in case you plan to expand on it. Was a cool experience to play. Had fun!
yeah, unfortunately. It's a Cinemachine issue with the cam. Plugged in too many things and didn't have time to properly set them all. I'm pretty sure it has to do with the recoil sensor I've added when multiple lasers hit you it just bounces on and off in both directions probably. Walking backwards is a pure nightmare lol. I'll have to look at it. (once the game jam is over)



