Hey it's me again.
I tried it again but I wasn’t able to get any further than yesterday, is getting double jump all there is? It would be nice for demo to let me know if that’s all there is, especially in Metroidvania where player should look for another place to go.

(this is my best attempt at getting across that gap which is the only way I could think I should go next.)
some other stuff:
-I discovered slide by accident as I kept sliding off platforms by accident because of it, and that a bit higher jump from it is not really useful as it's still lower than the double jump.
-I discovered the exploit where if you attack off ledge you can jump out of the attack even if you are in air (I used it in the gif)
-Bug that annoys me is that I can only double jump after jumping and not walking off a ledge which is what double jump is useful for if you accidentally for to maybe save yourself from falling if you overshoot.
-"coyote time" is still way too short for me. I usually like if it’s at least 0.2s after walking off ledge, where here it feels like 0.05s. (but it’s just my taste you can keep it as it is if you want)
-The camera
jitter is gone which is nice.
-I still have no sound but at this point I'm not sure if maybe the gamge in general just doesn't have any.
Despite all that I would still like to see more of this game.







