Nice show of fan art! Good on you for admitting even though no one would know!
Woo dev log! Woo universe!
Was checking out the game again to make sure it didn’t somehow break again, because of Belgcorp’s comment.
Found interesting new bug, right after the watchtower cutscene, I spam-clicked… Oh, this isn’t unknown. Yay! Good thinking!
Ooh! Hole! Cool!
Ooh, I can do it again by spam-clicking map enough when in smallest! No cutscene needed, or something! Don’t even need to be smallest! Wow!
Woah! I can use it to sequence break, if I get can get into the sea and then try to map into the sea, I teleport to a new tile! And then do it again!
Wait, what?? ??????????? Zalgo Something Is Wrong With My World Map???
I suddently feel very scared > I suddenly feel very scared
What’s the max stats? I think I somehow lost some chance to upgrade my Minerals, or maybe I was too fast and got everything. Currently Vitality 32, Sharpness 29, Hardness 29, Intelligence 30, with maxed Jade Necklace.
Got 5 of: Galena, Gypsum, Halite, Cinnabar, Bismuth, Azurite, Sulfur, but only 3 of Roselite and Cryolite.
Not sure how I got frozen arm visuals without actually being frozen…
Wow! A new post for this game! Looks like a good guide! Nice!
Loaded my last save and got the “short on the fanum tax”! Great warning! But I only get on reload once. Leaving and coming back and saving and reloading doesn’t do it. hmm.
Interesting. I dunno if I ever noticed I can’t actually leave the phone menu, can only change numbers and dial in that menu.
Only now after figuring out what JayaVonk is, does the bar dialogue in the right corner make sense! HA~!
FeltAnn JayaVonk maFelt…
FeltAnn JayaVonk maFelt… Hmm… Lol I can clip by going diagonally through JayaVonk but only from left to top…
Ooh, the year is XXXX! heh.
Lol does XAEDGE… oh, yeah, it does mean something.
Was binging fanfics so am later than usual!
Woo! Cool little ball friend guys’ song!
Sorry for missing you yesterday!
Ooh, Slag! I assume as Definition 5 instead of anything else, since underground and naturally made, probably! I needed to take out a dictionary for that… Great that Check Specs give enemy names, for us and Brill! heh.
https://en.wiktionary.org/wiki/slag#Noun
“Scoria associated with a volcano.”
That Very low defense probably means more to our big numbers than that water weakness, heh. Any defeat probably needs two hits, with that much HP! Or is there some water attack that can take them out in one? hmmmm
Maybe with the Cursed Coronet…
Is your solution this? If I kept trying, my key presses might eventually get fast enough to win, but I might need to frame-perfectly step into the last explosion once it goes off. My current best is just “in the exit way right when the bomb goes off”, and I’ve used all my load… Still involves Secret #1… Is there a way to get the coin without Secret 1 nor 2? hmmm.

Maybe there’s a way with Diagonals, to cross less distance overall, but then I’d be moving the explosions in a way that I can’t cross myself, because of that big gap to the left of the exit… But can’t see easily see a solution that involves diagonals…
More accurate description of my solution: Cherry, Trusted, Cherry, Cherry, Trusted, then all Cherries. But investigating using a trio of Trusteds in a row… Yep, that works too, instead of two Cherries between Trusteds.
A.k.a an 18 Load solution.
Now to see if I can find the alternate solution for that 16-load room.
Ugh, tried for days, and my browser crashed, while I was solving it…
But finally got past the second to last room, with its coin.
Is it even possible to get that 12 Limit room’s coin without having gotten all the Secrets?
Would be nice to say that the final room’s gimmick isn’t an immediate loss. I do wonder if I’ll be exploiting its countdown to eke out a survival…
And nope. Just got through it plus coin by using:
Ooh, cool speech at the (end?)
Blow suff up > blow stuff up
alike humans > like humans
Ooh! Extra stage! Cool use of Maidrobotfactory red!
Why have that big block in the extra stage block my cursor?
And that was one of the easiest stages! Just needed to avoid the distractions! Woo!
Woow I can walk right onto the exit tile and still die. And got past it with a slightly different solution.
First room after Secret #2:
Click the arrow to see the image

And placement order matters, if I put 4 cherries around a rock, and light 1 and 2, depending on the order I put 1 and 2, they might light 3 or 4. Advanced!
4 3R1 2
Finally got past Secret #1, with 0s remaining! Yay! Reward! Now to continue! heh.
Why’s it even matter if the reward can Pierce?? Hmm. Well, got Secret #2. Secret #1 is rarely useful, but it’s nice! And Secret #2 is situational but cool! Really needs brains!
Post Secret #2 cutscene typo?:
sent you there for a different> sent you here for a different [?]
…
Fun that I thought to interact with that statue! Well, gonna sleep now.
And now the really long Option in the shop is the “Optionally mix” one, where it’s cut off after the price.
The +5 Attack one is just barely cut off, missing the “k)”. Thankfully, “Atk” has been used in at least the Defiant Sallet?
Bestiary for the assistant works now!
Looking through my Gear in the inventory, since I remembered more inaccuracies existed, I think… Found a new one: Lucky Plank says Block Strength 27, but actually is Block Strength 25, if I’m following how Shields work right.
The Crowns seem to give an unstated +5 Block Speed?
Vintage is Delay 15%, but says Delay 10%?
…
Hmm… Was using the Thunder Immune “Rock Mimic” to get Star Force, but Thunder Punch-ed it like someone who doesn’t know Pokemon… And yet it still dealt 2 damage? Not the Minimum of 1?
Shouldn’t it deal only 1 damage? Mythril Targe, Crimson Circlet (why did I put that on?), Orc Warmage Coat, Double Dragonstone, Crystal Capacitor (Unactivated), Attack Focus x12, Master’s Gift, Extra Edge, Mighty Signet, Restoration, Battle Brooch, Catch Up, Thunder Affinity…
I have an Attack of 66 and Thunder Amp of 175%…
Downloaded, and installed…
Left the dungeon, all the way back to the overworld, and came back, still no bestiary. … I assume it has something to do with how the boss is there even though the quest is done?
Okay, the shop’s options I think did get shorter, but still too long. Maybe change “Available” to “In” and “Optionally mix with X” to “Can add X too”
…
At least there probably aren’t any other issues… Although I haven’t gotten / tested the Stoutheart Shield. Maybe that would make the last goblin easier. hmmm
Hope you have a good night…
EDIT: Okay, not sure where the Bestiary Entry 342 or 344 is, but I probably shouldn’t be able to fight the Estate boss after beating him. OH! 344 is probably the enemy that fled! No defeat, no bestiary entry!
I put an equipment list at the end of this post, in-case it helps debug any weirdness I’ve seen. Also, my Astra was Poisoned and at 1 HP, so she got Friend Defender all the time.
Strat was for Brill to Rare Treat herself to max power, then just keep Blocking, while Astra would alternate between Strange Energy on the Right one, and Mend / Cure Brill. When Right was down, do similar for the left, replace healing Brill with shooting with Arrows too, since Brill should be basically safe.
Ooh. The Stoutheart Shield guardian is still alive. Good! Now I can get my last Burmar Bestiary… Er… If I can beat them… heh. Not gonna think about that now. Goblins are easier. Hopefully. Quests unlocked! Cool! Great dialogue! mmm. Cheese and mushrooms! Skyrim and Oblivion jokes! And dragons! heh. … Cool! The Mimic Moorage is counted as a nation! Well, it has laws… I was right in my guess in why I was being pointed this way!
So, the side passage in Brumar with the invisible blocking things is supposed to be like that? Given that it’s safe now and still looks like that…
Yay for Drain fixes! … Oh. It still uses that damaging move, just doesn’t result in healing. Well. That’s smart. Annoying, but smart! Heh.
Devourer acts weird with Friend Defender when it targets my friend? Deals two instances of damage?
Frostfire Breath… Says it deals 4 turns of Frost Burn? But isn’t shortened by Time Heals All… Good thing I have Status Ward! At the end of the battle, I noticed it sometimes dealt 2 points of damage, I couldn’t explain, especially when it stopped dealing non Frost Burn damage after I Rare Treated all the way.
Astra’s Cure gives Brill some 5-turn effect? What is it? It doesn’t seem to be Poison Prevention, if that’s what it’s supposed to be?
Being unable to Counter Punch against the Lowering Rending Claws because it Lowers my Block before it finishes. mmm. But, it sometimes seemed to not Lower Block at some points? Maybe when it targetted Astra while Friend Defending? Or if it was against Cestus-Blocking Brill?
Audio interesting: If I don’t finish the loot summary before the Win audio finishes playing, the battle music comes back. Was surprised by this loot.
And I never made the connection that “All damage reduced” effects like from Mythril Thread Robe were working on Devourer. That explains a lot!
…
Minor issue: Sampling outside the Skyward Sanctum while undisguised, still uses Disguised Brill to say “There’s nothing to sample here”.
Just warping around because Concealed Prison is still the easiest way to get back to Cloudtop? Or maybe that’s just me?
Aww! Taking the kids to places gets cutscenes! Sweet! Hope I land back in the orphanage after, since I stored all the spots. Nice! ooh, Elicia didn’t take her sack of cash! heh.
What luck and fate this quest completion is… And I said that before Mavra said her piece! Cool!
Elicia’s drink stand! Cool! But the names are also too wordy?
Can mix her drink with the nice inn… Not amazingly powerful, but cool!
…
And Devourer wasn’t used enough that it was an insurmountable issue even if I didn’t deploy Warped as a mitigation against it! heh.
Heh, “Imposssibble”. word slur funny. Maybe too many B-s. “Impossible”.
Final loadout: Imperial Cestus, Defiant Sallet, Mythril Thread Robe, Double Dragonstone, Bag of Treats, Status Ward, Master’s Gift, Extra Edge, Mighty Signet, Time Heals All, Tough Shield x7, Restoration, Battle Brooch, Catch Up, Illusive Rune, Shield Generator, Friend Defender, Magic Toxin Filter
BUG: Heal Block doesn’t stop Devourer from healing. Which stops most of my strats in their tracks, anyway.
How is its damage determined, anyway? Doesn’t seem to be a straight 1/2 of any HP value, dealing ~80 damage when my HP is Rare Treat boosted to 200+… I guess Master’s Gift boosts “Base Max HP” as well?
Thanks! Made it to the Duality, the only issue in that fight is that Devourer seems to go right through all my defenses? Although, given that the move doesn’t actually have an Attack value, perhaps it’s supposed to?
Not even Heal Block prevents them from using it. hmmm. Okay, maybe I shouldn’t do a High Defense Aegis strat no blocking… Actually, thanks to Mend, this should work anyway. Frostfire’s the more annoying thing. … At least Warped Chainshirt works against Devourer. Although in a weird way. Repeated Devourer-s get a different amount of damage each time, 25 if no active Warping damage, but 50 if there is, with healing to match, unfortunately.
At least I have a solid strat for taking out the other half. Annd using Brill as a meat shield while Astra shoots them down, actually has potential. Tomorrow. If there’s no patch after I get playing. This is a (half?) hour-long strat-ish.
Minor visual thing: Conversation with Lady Vera’s dialogue uses the top of the screen, not the bottom?
Ooh, the Dualities’ positions are flipped compared to how they’re presented out of battle. heh
Okay, whatever’s causing duplicate hits when using Friend Defender, isn’t a Warped Chainshirt issue, at least.
Oh, and coming back up from the Lower Subterrane has a ghost Aida talking to me. Well, at least the only missing Bestiary entries I have are the Brumar ones and the goblins.
Vae’s still in the Subterrane entrance, but that’s minor… Apparently there’s more changes in the East Wing, if that student is right, but leaving to finish this part of the update.
Was almost about to ask you where the guy was. Good thing I looked everywhere! Now to Brumar!
I think Drain Slam didn’t trigger my Counter Punch??
And my first battle against the second tier Red enemy is only hitting me with the Status Infliction attack? And Check says it should Drain 10, but the Red enemy is getting 20 HP every 10 damage I’m taking from their status?
Lol Drawbridge down and my Raft is floating in the bridge.
The Green Guards probably should not be outside greeting me, currently…
Found the third-tier Red enemy. The heck? How is Astra’s defenses good enough to make Leech Life deal 0 damage without needing to block??
Annd it’s not 10x HP restored, it’s 1000? At least if the 5 damage into 5000 Restored is right?
Annd Leech Life isn’t triggering my Counter Punch. Okay, stopping here until these enemies aren’t such an annoyance. Especially since I can’t just run past every enemy.
And finally used Strange Energy enough to see that it stacks! heh. Much easier to fight two Formidos now that I know that!
Didn’t download this update yet, and unless it secretly fixed the following, no point, since this is the last thing before I have to return Astra to her correct spot, heh.
Just finished the quest stuff in the Lower Subterrane, but now I can’t go back in and fight Formidos, although the way is open?
Heh, and can’t use my post-Lower boss save because no turning around! Haha! Nice!
Well, at least we got Vae’s full name. Or did we already have it? This is the Names update! Got her name, got Brill’s dad’s… I wonder what her mom’s name is / was…
Verily! heh. Illusionist! … Radiance, Brilliance, what’s her mom’s name? hmm… Actually, it wouldn’t be in-theme unless she totally changed her name if they married or was lucky that her name fit…
Barbaric Blow has an unstated Block Removal feature? Heck, the boss did nothing else.
Bestiary implied there was something up. Nice final cutcene music! heee
Okay, big problem? I just beat the Formido mob guarding the Warped Chainshirt, and then it immediately revived and attacked me again? Well, this is an interesting way to lose Astra’s help, but eh.
And can Aida even survive a Death Stroke without external help? She has 105 HP, but takes 114 even when the Death Stroke is blocked? I guess that’s really a sign to run. heh.
And trying for a second green chest. Should these enemies be able to see me through walls? Well, just need to place myself better. Got the thing!
A few corners of the maze walls aren’t filled in, but to the third “demonic castle” level! And that second floor has its stairs up vs. down graphics switched? Or freaky space distortion heh?
And that mass of Images, I accidentally managed to lock it in where I was sealed in by Formoidos in a previous saveline!
Threw Holy Water at the boss, dealt 2 damage. The flame pillar that I assume is the shield, is still up, and so is the round icons that I assume is its icon. … And that shield can’t block Star Burst? Or something. Either that or Overload was good enough to deal over 170+ with the shield up with only like 30 Starforce?…