I miss some kind of progression, like, a way to get better at the game without outside information.
A campaign or some sort would be really interesting
Junje
Creator of
Recent community posts
Really cool
I think the visuals of the upgrades could be better, and the gameplay/descriptions, is a little confusing the strategy at certain points.
A thing i think would be really cool, stop all tools at the last 10 items to the player to sort manually, i think it is more dramatic
[SPOILER BELLOW]
I think the letter should be more emotional and more rewarding.
The items were really cool, but they cold also be more emotional.
If you manage to get a soundtrack that fits the emotion on those parts, i think this game has even more potential.
Good game!
Really good!
I would recommend nerfing the heavy defense build, i just deleted all other cards so i always bought the same comp, upgraded only the defense build and got strong multipliers skills (like 0.5x for each destroyed item, copy the skill on left, +25 for each heavy build card (ghost))
At the end i was dealting like 2 million damage
My busted build had:
Double Down Doubling Refresh (so single use are infinity)
Coupom that gave +1 transaction (so i can keep going forever)
Coupom that gave 20$ in the 4th activation
Coupom that removed the highest cost from the list
I think with the three firsts (You can replace double down with copycat) the game already breaks
Lovelly!!
I have some suggestions for improvement:
1- Make clearer which upgrades are purchasable, idk if this exists and i struggled because i'm colorblind, but knowing which upgrades i can buy with my money instead of hovering all of them would be nice.
2- Purple triangles are horrible for colorblind people: I know you want a color that its lookalike, but make a colorblind version with red triangles please.
3- I found that most of the upgrades are not so useful, like the money/second and the heat wave ones, maybe making a way for the player to not only rely on the main heat (the mouse) would be cool.
Other than that, i just want more content.
Loved how the purple triangles changed the gameplay! The gameplay was just going back and fourth with the mouse, now i have to be careful for triangles! Thats really cool. For that reason, i would nerf the buff that diminushes the amount of triangles, they're interesting gameplaywise. And more things to change the gameplay would be nice too.
Great game, hope it succeeds
Jogo maneiro! Parabéns pela iniciativa!
Feedbacks:
colocar a colisão do crocodilo mais justa
Fazer o jogo ficar mais difícil com o tempo, como os jacarés só saem de cima, se você ficar em baixo é muito fácil desviar deles e pegar as frutinhas infinitamente
Trabalhar um pouco mais na arte das vitória régias e da capivara in-game
Colocar uma fonte maior na pontuação, e centralizar no topo da tela
Resetar a quantidade de pontos quando você morre (se você morre e começa outro jogo a quantidade de pontos continua a mesma)
Joguinho legal, parabéns!
Sugiro tentar entrar em uma game jam no futuro, elas ensinam muito!
(Se puder testar algum joguinho meu depois agradeceria mt tbm) tmj
Música do menu mt legalkkkkkkkkkkkkkkkkkkkkkkkkkkkk
Thanks for playing!!!!
No worries! I still have to play your game too, my time after jam was reeealy low :/
The movement came from pure trial and error, i tried to make something with acceleration, it resulted in this and i liked it, the idea was always a guy running from time.
But i think i'll add some roller skates on the character for the movement to make sense :p
Thanks for the feedback! I think you would like the ending, i'll fix the 11 o'clock bug and film myself finishing the game, for the people that don't want to suffer for 12 hours :p
Yeah, i thought the game was too hard, so i made the ground collisions quite forgiving. Maybe i'll change the ground collisions on the difficulty settings also in the next versions
I'll add the shadow bellow! thanks for the feedback! The jump is not based on height, your character will remain jumping while you're holding the space button.
Thanks for the feedback!







Really cool game, but i agree with the other comment here, public transportation is way worse or harder than just regular cars.