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juansrx

45
Posts
A member registered Nov 03, 2025 · View creator page →

Creator of

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To be honest, it was mostly being the director : making a basic design document, from there, it was a cycle of codex translating the requirements to code, me testing, me giving feedback and we updating the document. It took about a week

Correct. First pair of levels start slow to allow players to get used at the controls

I like the concept of this game, the gameplay is simple but very entertaining, the only issue, at least for me is that sometimes there seems to be too much at the same time taking my attention, but maybe that's part of the game

I like the concept of this game, personally even with the instructions I had a little hard time figuring out what to do. I will keep it close to look at it again later

This game deserves more attention. The mechanics are creative, the art is beautiful and the gameplay is so simple to learn

I've seen puzzles like this before but I like your personal take on this one

A very interesting arcade game with nice shooting mechanics and enemy progression

A nice snowboard slalom game

It has very simple mechanics but still it offers much more. I liked it

I like the art style and the way it handles the roads. Too bad I'm terrible at driving games

It looks simple, but actually is very fun, and the line mechanic is impressive

I like the Idea and how it handles the difficulty

This could become a decent published game

I liked this idea for snake and ladders, it makes it more interesting

The story was very creative

It's a nice challenge

I will think about the powerups, thank you for your comments

Thank you! I will look at it later

I'm glad you liked it!

interesting puzzle concept, I will check the updated version later

like playing marbles with a slime. Nice game.

fun game with simple mechanics and good amounth of difficulty. The only issue was noting my character

That was the idea : A simon with a little bit of a twist. God grant I want to make more with this later. Thank you for your comments.

Thank you for your comments. There is a lot more I want to do with this later.

thank you for your comments

You must gain influence as soon as you can, tap that S until it hurts!.


Also, there is always a chance of one or two monsters spawning too soon...RNG stuff

Thank you

Oh, they aren't that well done to be honest but thank you for your compliments

One of the most original concepts I've seen so far

Beautiful, simple and fun, I wish it could be longer

The browser console is showing me this:

Uncaught TypeError: Cannot read properties of undefined (reading 'position')

    at keyPressed (index.html:448:87)

 at _main.default._onkeydown (p5.js:77468:44)

Thank you for your comments, the font will be replaced later, maybe the boat could be a little smaller to fit better, but for the most part, the difficulty is as expected

But I drew them by myself... microStudio has its own sprite editor, and everything was made there

A very nice game with it's fair amount of difficulty

The layout makes you feel claustrophobia, the monster may not be that scary but the dark narrow passages always put you in alert mode

Thank you for your comments. I will take a look at the texts and the mouse ray eventually

Thank you for your comment. To be honest, part of the challenge is the movement mechanic as it is so it becomes a test of timing and precision.

Thank you for your comments. I though yellow would offer a nice contrast to all that blue background. I will try to fix the text as soon as I can

I find funny how the bird flips away on the water

I liked the concept, if something, and I'm being very nitpicky here, a little more variety on the sound and music would feel great. Also, I think there might be a bug where, if I glide around a white pill close enough, I can raise the count without actually taking it