Hey everyone! I just finished my game Grave Danger and I’m looking for feedback from playtesters.
Play it here: /__site/introvertedgames.itch.io/grave-danger
What it is: A third-person action shooter that runs in your browser. Your ship has crashed, the dead won’t stay buried, and you have to fight your way home through wastelands built from procedurally shuffled, hand-crafted level pieces. Each run takes a different shape.
Along the way you’ll:
- Hunt down 12 enemies holding your ship in place
- Recover a vehicle for repair parts
- Take down the guarded undead enemy holding your key
- Race back to your ship before the horde overruns it
- Hold the line in a final defense until takeoff
Enemies drop skull coins that you spend on four elemental weapons (Fire, Earth, Water and Wind), each with 3 power levels.
What I’d love feedback on:
- How did the game feel to play overall?
- How was the difficulty? Too easy, too hard, or about right?
- Did any of the weapons or upgrades stand out, or feel weak?
- Did you hit any bugs or anything that felt off?
- Was anything confusing or unclear?
Any feedback helps, whether it’s a quick impression or detailed notes. Leave a reply here or comment on the game page.
Thanks for taking the time to check it out.















