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Faustto

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A member registered Sep 19, 2021 · View creator page →

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No. Hyper is the highest rarity you can obtain from the gacha.

You need the character to be grown and have them at 200 resonance after which you need to fulfill the condition written in one of their passives. This only works for Hypers of course.

Ah, this means you've not reached it yet. I seem to have forgotten to change the text to something that makes more sense

Glad you like it!
I don't know what you mean by gigantify. Could you elaborate further?
Currently Vex's minor sigil is bugged and takes too much mana so that is why you get that.

Wolves are a very weak enemy so most teams can very easily clear it. Also its not meant to be cleared instantly after unlocked so if you haven't, just progress a few stages and you'll be able to do it.

If you haven't cleared the stage at least once, it won't let you sweep it.

Its a pretty strong team so I don't know how you are not clearing it.

The game isn't really supposed to be a JRPG, but it can be seen as such I guess. I'd say what you feel is relevant and I know that the gameplay is not perfect, but I am a solo developer so I can't just implement all the systems needed for it to feel complete and good.
The artwork style, while not ideal, I'd say works better than just showing their full portraits. Due to how I've designed combat to be based around the position of a character on the field, it would be difficult to make the full portraits have good visibility. You can already see them on the side.

I know currently combat feels a bit sluggish due to the larger than usual HP pools, but that is intentional in the sense that I have plans on reducing the amount of times you need to play the same stages.

For stats, I don't want to give freedom to players with stuff like items and any sort of powerups. I have three reasons for that. First, it doesn't really make sense lore wise. Second, it is not in the ability design philosophy I have. Third, I want to give the vision of the character I have with their given stats. While it would probably be fun to customize them in some way, I do think its going to be a hindrance in the long run. At least if its done in a very freeing way. I am not saying that there won't be another power up mechanic in the game, but it just won't be very free for you to customize.

Exploration isn't really a gameplay focus of this game and I don't see why it should be. As I said, I don't focus to make a JRPG - just a game with a gacha system for collecting lots of muscular girls.

I know it is a shame to see my past two games not being actively developed. Expanding Horizons just got too complicated to develop as I was a novice programmer and the spaghetti code just piled on and on. As for Growing Explorations, I still intend to do one final update to finish it off. Don't know when that will be

I am glad you like the game and I am very happy you enjoy the art! Takes quite a bit of time to make it. This project will continue to progress, but be on the lookout of something new incoming too in the (hopefully) not too distant future. (Doesn't mean this game will be deprecated though)

I really appreciate your comment and all the feedback you've given! I'll for sure make use of it when developing the game! Thank you!

You should be able to pretty easily beat it. They were even further nerfed in the latest version so it shouldn't really matter who you use for that if you have any solid DPS unit. Tell me what your team is and I might be able to guide you a bit.

Yet another one...

Suggestions are always welcome! I am sorry it won't work out but still thank you for suggesting!

Yeah I understand what you mean and no, it won't ever come. This doesn't comply with the rules I have for the main storyline. Also the bosses growing further just for a scene like that won't happen even if something like this is added (it won't be).

Well bad scenes wouldn't really make sense as you techically don't loose to them. The game follows a linear story so such branches don't work for it.

I am sorry to disappoint! It has been asked by a lot of people but it sadly won't be possible to have.
Thank you for the kind words and I will strive to improve the game further in the future! Stay tuned!

Sadly no. It would just add too much extra to be made for each character. Only Hyper and Prime characters will grow, with a few exceptions though - some Ultras will get an "alternate" image for their grown stage.

Thank you, glad to hear you like it! More big girls are coming!

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All Hyper characters + Narrator-chan who is the patreon exclusive character. In general all Hypers and Primes will be able to do it. Currently Tio doesn't as she doesn't have her potentials, which will be gained in the story as it progresses and at some point you will see her grow too.

There are diffferent conditions to each growth though, so you should read their passives to find that out.

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Sadly hand drawn art is way too expensive for a project of this scale, with the current budget, thus the AI art. I do hire an AI artist to do it, as he is very good at making it. The price gap compared to an actual artist is too great though.

Its still not perfect and I too would prefer if I could hire an actual artist to do the images, but thats the best that can be done for now.

I have an upcoming project that won't have any AI art, in fact no AI at all, in it so stay tuned for it. Similar to all my games, it will also not be just a visual novel, so expect something never seen in the FMG game space before. 

Glad to hear it! Sorry it was so difficult! There will be further nerfs to nuns, as it seems dealing demons are quite punishing.

You have a counter until you hit the next Hyper character above the recruit button. If you want to get specifically her, then recruit on the second banner by pressing the arrow on the right of the screen when you open the recruitment menu.

As for a combo, you can use Tio + Vionne, as thats quite a strong one. Another character that might be useful is Irina as she can target the Nun. If you pulled Nady instead of Maria, she is quite strong too, so you can also use her too.

It is indeed hard to do it with this team, though I did it after a few manual tries, just focusing the demonlings with the melee units while the others focus on the nun, then start going after Xazariel.
For the easiest clear I recommend you just pull maria and make her level 40.
Also as I see you are commenting on the 1.1.5 version post? The enemies in the stage as a whole were quite heavily nerfed in 1.2.0, so if you are on the older version you should try the update.

That stage has been difficult for some people in the past too, but has been repeatedly and heavily nerfed to be much easier. You should be able to clear it easily with a team with characters like Maria, Valerie, Laura, Camila, Tio and whoever else you may like. You just need strong DPS characters and you're good.

Well saving on Android has been broken since the launch of the game. I have been searching for a solution for this, but haven't found one yet.

Is usually works, so I won't be touching it anytime soon. You should follow the steps I told you if you are on Android:
Open the game -> Click 'Authenticate' -> In the webpage click 'Allow' -> Switch back to the game even if the page doesn't load further

If you are on any other platform (Windows, Mac, Linux), you will need to tell me what you do and what exactly happens, as it hasn't been reported that it doesn't work there.

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I assume you are on android as it is the platform with most such issues. If you are you should just switch back to the game after the page freezes after you press allow and it should work.

Have you logged into your Patreon account on your browser? As sometimes if you aren't and log in on the spot it doesn't authenticate as it expires.

Ah okay. Something like that could come in the future for sure.

There are already like 3 characters in the game with green eyes and there will be many more. For a red haired futanari, there is currently no plans, but maybe one will be added at some time. Its not off the table or anything.

She is on the last stage currently available: 1-26

I will surely make one final update sometime in the future. May be next year or the year after, can't really promise a date for it, but it will include one final boss and the AI portraits for the dwarf and that's it. Sorry to disappoint, I've put my reasoning in the game's page here.

Then your save might be bricked. That happens to some people sometimes. I can fix it if you send it to me in some way, but I recommend just starting a new one instead.

An update is not coming in the foreseeable future, as I am waiting on art assets, but with the artists being busy lately, I don't know when they will be done with this.

So just assume the game is not going to get an update for quite a while! I am sorry for that!

Its a known bug, but it should get fixed if you just reload. There is like 1 more quest after that so you are not missing much honestly.

You shouldn't be able to skip the intro.

No problem

R-1 doesn't progress the story. You should play the other stages that are connected with lines to progress onward.

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Currently there are no guides.

The last stage is 1-20, you should have seen a message at the end of story singaling that
All characters who have 2nd stages get them only during combat. They don't have a dedicated scene to it. Though Maria does grow during her Bond dialogue.
Narrator-chan is Patreon exclusive. You need to be of the Growth Connoisseur tier on my patreon then authenticate inside the game. She will appear as an item inside your inventory if you do that.

The issue has been fixed. You should be able to play it on android now. Sorry for the inconvenience!

I released a bugfix version a bit ago, but sadly the android version is still not fixed, as I couldn't find out why it is like this.

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Bug has been found! It happens when the fear effect is applied, thus why it occurs when you encounter a banshee. I will fix some more things and release an update soon!