No. Hyper is the highest rarity you can obtain from the gacha.
Faustto
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The game isn't really supposed to be a JRPG, but it can be seen as such I guess. I'd say what you feel is relevant and I know that the gameplay is not perfect, but I am a solo developer so I can't just implement all the systems needed for it to feel complete and good.
The artwork style, while not ideal, I'd say works better than just showing their full portraits. Due to how I've designed combat to be based around the position of a character on the field, it would be difficult to make the full portraits have good visibility. You can already see them on the side.
I know currently combat feels a bit sluggish due to the larger than usual HP pools, but that is intentional in the sense that I have plans on reducing the amount of times you need to play the same stages.
For stats, I don't want to give freedom to players with stuff like items and any sort of powerups. I have three reasons for that. First, it doesn't really make sense lore wise. Second, it is not in the ability design philosophy I have. Third, I want to give the vision of the character I have with their given stats. While it would probably be fun to customize them in some way, I do think its going to be a hindrance in the long run. At least if its done in a very freeing way. I am not saying that there won't be another power up mechanic in the game, but it just won't be very free for you to customize.
Exploration isn't really a gameplay focus of this game and I don't see why it should be. As I said, I don't focus to make a JRPG - just a game with a gacha system for collecting lots of muscular girls.
I know it is a shame to see my past two games not being actively developed. Expanding Horizons just got too complicated to develop as I was a novice programmer and the spaghetti code just piled on and on. As for Growing Explorations, I still intend to do one final update to finish it off. Don't know when that will be
I am glad you like the game and I am very happy you enjoy the art! Takes quite a bit of time to make it. This project will continue to progress, but be on the lookout of something new incoming too in the (hopefully) not too distant future. (Doesn't mean this game will be deprecated though)
I really appreciate your comment and all the feedback you've given! I'll for sure make use of it when developing the game! Thank you!
All Hyper characters + Narrator-chan who is the patreon exclusive character. In general all Hypers and Primes will be able to do it. Currently Tio doesn't as she doesn't have her potentials, which will be gained in the story as it progresses and at some point you will see her grow too.
There are diffferent conditions to each growth though, so you should read their passives to find that out.
Sadly hand drawn art is way too expensive for a project of this scale, with the current budget, thus the AI art. I do hire an AI artist to do it, as he is very good at making it. The price gap compared to an actual artist is too great though.
Its still not perfect and I too would prefer if I could hire an actual artist to do the images, but thats the best that can be done for now.
I have an upcoming project that won't have any AI art, in fact no AI at all, in it so stay tuned for it. Similar to all my games, it will also not be just a visual novel, so expect something never seen in the FMG game space before.
You have a counter until you hit the next Hyper character above the recruit button. If you want to get specifically her, then recruit on the second banner by pressing the arrow on the right of the screen when you open the recruitment menu.
As for a combo, you can use Tio + Vionne, as thats quite a strong one. Another character that might be useful is Irina as she can target the Nun. If you pulled Nady instead of Maria, she is quite strong too, so you can also use her too.
It is indeed hard to do it with this team, though I did it after a few manual tries, just focusing the demonlings with the melee units while the others focus on the nun, then start going after Xazariel.
For the easiest clear I recommend you just pull maria and make her level 40.
Also as I see you are commenting on the 1.1.5 version post? The enemies in the stage as a whole were quite heavily nerfed in 1.2.0, so if you are on the older version you should try the update.
That stage has been difficult for some people in the past too, but has been repeatedly and heavily nerfed to be much easier. You should be able to clear it easily with a team with characters like Maria, Valerie, Laura, Camila, Tio and whoever else you may like. You just need strong DPS characters and you're good.
Is usually works, so I won't be touching it anytime soon. You should follow the steps I told you if you are on Android:
Open the game -> Click 'Authenticate' -> In the webpage click 'Allow' -> Switch back to the game even if the page doesn't load further
If you are on any other platform (Windows, Mac, Linux), you will need to tell me what you do and what exactly happens, as it hasn't been reported that it doesn't work there.
Currently there are no guides.
The last stage is 1-20, you should have seen a message at the end of story singaling that
All characters who have 2nd stages get them only during combat. They don't have a dedicated scene to it. Though Maria does grow during her Bond dialogue.
Narrator-chan is Patreon exclusive. You need to be of the Growth Connoisseur tier on my patreon then authenticate inside the game. She will appear as an item inside your inventory if you do that.


