I really like the flavor-text first. I had to restart a couple times cause it seemed I got into a stuck state involving the tavern keeper where the card would be outside any of the slots, but I couldn’t seem to click/target anything or get it to move.
Et Al Games
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A member registered Apr 22, 2019 · View creator page →
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A low effort, high-impact, life changing jam!
Interactive Fiction
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Yeah I think you’re probably right about the enemies, I’m sure there are exploits in at least a handful of levels. Initially the game was gonna be more tactics-combat flavored but drifted towards stricter puzzles. Wrangling enemy behavior for that was definitely the most involved bit of programming.
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