It's a good question, and was something that was questioned in the first draft. I ultimately did leave it to be incredibly difficult to achieve this goal to serve more as a "how far can you get" goal. I didn't want to compromise the desperate nature of the circumstances of being rejected by society.
But I very much understand that, if a numeric goal is given, it can cause friction if it feels impossible to reach in practice. One change that can be implemented is that, at every Exit, you can find a Recycler Wanderer (Roll 5 on the Wanderer table). This would allow you to sell off any costly and heavy salvage in a sector and hold their value in Cr form to open up your inventory.
I'm also happy to hear your general thoughts on the original intent of this goal. Perhaps it should be attainable.






