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Dmara Pixelated

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A member registered Apr 13, 2025 · View creator page →

Creator of

Recent community posts

Hi! Thank you so much for your kind words and for supporting the SAJIUA WEAPON Series! ❤️ I'm really happy to hear that you enjoy my work and that the concept has inspired you to develop your own story!

Regarding the Enemies Minion Pack:

When I designed these enemies, I had Hollow Knight in mind as one of my references for how enemies interact with the player. The idea was that even simple enemies could deal damage through physical contact, without necessarily needing a dedicated attack animation.

The minions in this pack are designed to be basic enemies, so not all of them have separate attack animations. Instead, each minion has its own little gimmick to make its behavior more interesting than simply walking around.

  • Minion 1: A basic enemy that damages the player on contact.
  • Minion 2: Has a chasing mechanic. When the player enters its detection range, it chases the player at a higher speed than when it is simply walking around.
  • Minion 3: Has a jumping mechanic. When the player tries to jump over it, the minion jumps as well, blocking the player's path.
  • Minion 4: Uses an explosive attack. It throws a particle projectile that explodes after a certain amount of time.

I wanted each minion to have a simple but distinct behavior, giving the player different challenges even though their animations and attack patterns are relatively simple. I hope this helps clarify how I envisioned them working in a game!

Regarding the SAJIUA WEAPON concept:

And yes, absolutely! I'd be happy for you to take inspiration from the core concept of SAJIUA WEAPON and develop your own interpretation of it for your game.

I really like how you're connecting the idea of weapons having their own souls and wills with music, memories, and emotional resonance. It gives the concept a different direction, and I think it's wonderful to see how the same idea can inspire different stories.

My only request is that SAJIUA WEAPON's original identity, designs, and any official lore I develop remain separate from your game's world. As you mentioned, giving credit for the original inspiration and making it clear that your story is your own interpretation would be greatly appreciated.

Other than that, I encourage you to explore the idea and make it your own! I'm genuinely curious to see how you'll develop it in your game.

Thank you again for your support, for taking the time to ask me these questions, and for sharing your ideas with me. It means a lot to know that my work can inspire other creators. I wish you the best of luck with your game, and I'm looking forward to seeing what you create! 😊

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Hi! Thank you so much for your kind words and for supporting the SAJIUA WEAPON Series! It really means a lot to me to know that you love my work and that it inspires your own game project! As for the name, “SAJIUA” comes from the Sundanese word “sajiwa,” which means “one soul.” The idea behind the series is that these weapons are not simply tools wielded by characters. Instead, the weapons themselves have a will of their own and can take on their own forms. Rather than being a character who uses a weapon, the weapon is the one that controls itself and manifests a form. I really like the idea of weapons having their own identities, almost as if they have a soul of their own. That's the core concept behind the SAJIUA WEAPON Series! I haven't fully explored all the lore behind the series yet, but I'm glad you're curious about it! Thank you again for your support, and I hope you'll enjoy what I create next!

Thankyou!, for tile i have no plan yet

Hey! Thank you so much for your kind words and support, it really means a lot to me!

To answer your question, since the Sajiua Weapon Bundle is a fixed bundle, new items aren't automatically added to past purchases. This new boss character is a separate release, so it will need to be purchased individually.

❤️

Thank you!

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Currently im working on other enemies, Thank you for using this asset for you Game Dev journey!

its only have 2 direction

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Thanks for letting me know! I completely forgot to include the Aseprite files.

I've added to the package now, so you can download it again and access the .aseprite files.

I really appreciate you pointing that out!

Thank you!!! glad you like it.

Thankss🔥🔥🔥

For now, I’m not planning any updates yet because I’m currently focusing on the SAJIUA Weapon Series.

Thank you!!! stay tuned~

Turtle really cute❤️

Yep, it’s already split into individual PNGs

Around 10–15 FPS, depends on the animation 

the Greatsword is already out now! your can download it free for next 7 day. 

This is my apology for not updating for a long time, Hope you like it!!

I’m currently working on a new greatsword character. Enemies are probably coming next-stay tuned!

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Always love your work.

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Thanks! glad you like it.

Thanks!

Hiii! Thank you so much for using my assets! I actually have plans to create a Discord server soon. I'm quite busy with my university studies this month, but I’ll likely set it up next month. Stay tuned!

Thankyou!

Thanks! Stay tuned.

Thank you!!! This is just the beginning of "Land of Magis". I will be adding many exciting things in the upcoming updates.