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Dechowdev

16
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A member registered Oct 24, 2016 · View creator page →

Creator of

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Awesome and really interesting game
The run can be a bit - wild - and one have to really be in the mode and headspace for it

Your mind will totally go whack at one point - but the aesthetics of this really punches its weight in terms of immersion with both the SFX and the visuals bringing it together
Really loving what I am seeing here - this feels pretty complete, and can definitely show a more elaborate gameplay mechanic that can evolve into many more types of games.

Love to see what this will bring.

Shooting was satisfactory - it is a bit of a long intro and there are some bits and pieces that seem to be a mixture between two games. The theme is within the ballgame - but I wondered why Vampires would run out in the sun.

I think this could definitely be focused into a great title if fully focused on a gameplay mechanic. The music is pretty nice. It could easily become a mixture of a VN and a shooter, lets keep it cooking

I loved the aesthetics and gameplay - it was a nice time!
I unfortunately did not find the other weapons so were stuck with the "stomp" baton or what one can call it

However I loved the doom-esque aethetics and reminded me of hexen
The background ambience and soundtrack really was nice! Loved to hear some music and get a spooky vibe out of it!

While I am not a big fan of VN - I liked the aesthetic of this one.
Really got one pulled in with the various locations and its design.

I feel though some of the locations (one accesses through the courtyard) - really could have used some signaling or some significant building/asset for showing where to go - I got a little lost sometimes.
Maybe thats a bit on purpose

But its a lovely game - and can definitely see its direction

The looping movement made me think of P.T.
Sad no monsters got added - but alas you made a engine in SDL so you are definitely learning and improving!
Always gratifying seeing someone spin their own engine

Hopefully more can be added to this and the mansion can be fleshed out 

Tried running through the game and it was a nice experience.
There are some stretches of level design, and a lot of learning by doing - but once you get past those things its a nice experience.

Nice entry - looking forward to see more

Super cozy and chill but there was little challenge in the game - maybe a timer to limit the time you had to prepare before the spell took place and cooked whatever 😅

Super fun game, cute and sweet aesthetics.

The only problem I had was with the controls using the mouse - mostly because I was playing from a laptop and the right mouse button is not easily accessible on this one.

Besides that it was a super cute game, and really nice chill vibes - loved the artwork you did helluvajob

Super fun to fly out - I had some steering trouble haha - but it was all very fun and reminded me of a plane game I did once. 

There was not any "dead" / game-over zones in this game though which made it kind of weird when I realised water is solid 

Steering controls for flying is a tough one - so I understand it can be a bit finicky to get right, I am myself not an expert in this, and I do believe the ones that do play with plane simulators definitely are fan of HOTAS controls
So what will work for a browser based game and let alone a casual/cruising one - yeah thats not easy to solve

Great entry - lots of fun

It was a bit of a struggle to play, but loved the art direction on this one, it definitely spoke to me.

There was just too many buttons to push with a mouse that made it not super intuitive to understand how I did what 

An actual really fun game - the shopkeep did not care too much for how bad the pumpkins were ;)

But were really fun to play!

A little on the low end in terms of art - but for a quick and fun chill game its all pretty good, loving the challenge in the game, though I had actual trouble stabilizing in the start - and perhaps it should be randomized by starting the game? to keep up a challenge?

Thank you so much :D

Oh wow the void is coming back to haunt this game, perhaps ill make it a feature at one point :P

I really like the vibes this one gave me, I felt transported back to my parents backyard in my young years, raking leaves.

Positively - my sibling had a worse time with it ;)

In terms of polish I can definitely see the time running out and making the most of it - there are things like the timer going to sub-zero, and you "randomly" getting 50 points because you left the screen open in the background.

To round out though I feel it was a very nice and chill experience, definitely one I could see combined with other genres or other mini-games in a bundle :D

Super chill and relaxing game, presentation was really good, a little bit UI problems here and there, but that can easily be fixed in a post-jam version.

In terms of chill cozy fall vibes, I had a bit of a mixed feeling on it, mostly because I did not really feel (besides the colors) the fall vibes so thematically for me it was a bit off the mark.

Besides that I spend more time on playing this and trying to min-max (game) the system for fun and see how I could break it.

Its pretty easy getting to a point in the game where one cafe / company basically spills out millions in just a span of 5 seconds, making it easy for you to acquire the entire islands shortly thereafter :

Really had a good thing here with it and had lots of fun with it, I am normally not a cookie clicker person, but this just made me want to click for some reason - good job :D

Super nice mechanics, really like the simple and captivating art.

There are some minor hiccups with how it feels to control the pumpkin, e.g. having to the direction prior to charging your jump etc. ?
Of course also the lack for sound/music is a bummer, but again its a Jam so I would also skip those parts (and did so for my entry)

Besides that it feels very good, and really had some good chill cozy vibes going, could definitely see me playing this on a phone as well :D