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creativespore

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A member registered Sep 06, 2015 · View creator page →

Creator of

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This game looks very promising! It's better played with a gamepad as the keyboard controls need a little more polish. But overall this could become a really fun game, improving your spells as you progress through each room. The monsters' AI and variety of attack behaviors make the combat fun and keep it from getting repetitive. I managed to defeat the final Skeleton King and was left wanting more. Keep up the nice work!

This game is really polished, and I love the old school dithering effect! It's really fun moving around, playing the minigames and finding secrets. The fair's level design, as well as the characters, are very neat and well done. Great work!

Nice spooky cat and mouse game with fun minigames all around! The adrenaline rush of being chased while trying to complete the minigames is awesome. I also liked the level design and lighting.  Everything looked really neat and fit the atmosphere very well. Nice work!

I liked moving around like a ninja, avoiding enemies and looting chests for treasure. I couldn't figure out how to reach the high tower where I think there's a chest. Is there any way to climb up there? Nice work!

I really like the atmosphere of this game! The limited color palette reminds me of the original Game Boy and the exploration brings back memories of classic adventures like Alone in the Dark. The mansion feels full of mysteries to uncover and I could easily spend hours exploring and getting lost in it. I think this could have been a great mystery or horror game on the Game Boy. I really hope you keep working on it and turn it into a full game. Great work!

Thanks for playing the game! I'm glad you enjoyed it, especially the absolutely not hypno toad🐸🌀  ! And if you find the filter too intense, you can disable it in the settings. I thought some players might not like it, so I added that option. Cheers!

I really liked having the dog helping you out! That was a cool addition. Getting those nice chain reactions with the bullets is really satisfying too, and I liked how you added some extra gameplay elements to keep things from getting repetitive. I think this is a great start for a fresh take on the survivors-like genre. Nice work!

Interesting and original concept! It somehow reminded me of Beetlejuice. Nice work!

This game reminds me of Alone in the Dark somehow! I imagine it took a lot of effort to make it multiplayer, so great job! I really liked the atmosphere, the monster's chasing AI, and the puzzles. You can tell how much care and attention to detail went into making this game. Great work!

I love the retro pixelated style! It reminds me of Silent Hill. I hate being chased by a monster in the dark, it's so scary... and I love it! There's a lot of pressure, but I managed to collect all the toys. Nice work!

I really liked the concept of running backwards! It's a really original idea, and the race was tense right until the end. It's hard to finish last! I wish there was a way to sabotage the other runners so the monster catches them instead of you. Nice work!

It was really scary trying to find all the keys and escape! The game has a great horror atmosphere, and I really liked how the house layout changes randomly, making every run feel different. Nice work!

Well, that was a weird experience! I liked the creepy atmosphere and the whole idea of sorting heads. I have a theory that this is actually purgatory, and the guy in the room was a pretty headless person in his previous life. Now he's paying for his sins!

It was fun killing clowns! I just wish there were more weapons to choose from and a bit more room to move around. I think this could turn into a really fun arena survival shooter with some more work. Nice job!

Wow, thanks a lot for such a nice comment! I'm really glad you enjoyed the game and appreciated all those little details. I put a lot of work into it, so it's great to hear that!

And thanks for giving the maze a few tries! It's easy to get lost in there. I even used different lighting colors for each area to help players find their way around. Cheers!

Thanks for playing! I'm glad the difficulty felt better towards the end. I got some feedback from friends that helped me fine-tune the balance. And thanks for spotting that bug! Cheers!

Thanks for playing and for the feedback! I'm glad you enjoyed it!

As for the balloons, they're actually meant to be annoying! The clown throws them around the middle of the fair to block your view, and one of them even tries to grab you and slow you down. The clown is basically the boss of that area.

And getting 2 out of 6 kids out alive is a pretty good result! Nice job!

You've made a really fun car-crashing game here! It's so satisfying to watch the vehicles break into pieces. I can definitely see the potential for a spiritual successor to Carmageddon here. Great work!

Hey buddy, you've got a great game here with lots of potential!

Killing enemies with the knives felt really satisfying, and I loved hearing your little companion's comments while fighting monsters.

I think this could turn into a really fun full game with a cool story. I especially liked how you mixed the gameplay with storytelling and humor.

It was really "knife" to play your game! I hope to see more of it in the future!

Yes, I will update it and I am open to have new feature requests. It should work in unity 6 already, but if you buy it and have any issue, just let me know through the support email support@creativespore.com or our discord channel https://discord.com/invite/86TXjnF65

Thanks for your review :)

Thanks for the solution. I will try that.

Hi there!

I think there is a bug in the new version. I found it in the fire particle demo. It looks like the particle is reborn when it is about to die.

It looks it happens only when you load a particle from the examples, but it doesn't happen if you create a new particle system.

Fire particle in v1.1.3

Fire particles in v1.1.2


Very good game with nice graphics and good design. This game brings back memories of my childhood when I used to play with my Gameboy. Good Work!

It's simple and fun. I like how you decide the difficulty affecting to the final score.

Very nice animations and graphics. I couldn't read the texts, I think the font is missing.

I missed some texts or tutorials telling what to do but I manage to meet the big beetle. Then I died :(

Really hard to master but very fun game. Controller support would be a good addition.

Good work!

Thanks for your commentaries ;)

Cool! I'm glad you liked it ;)

I am working now in a HD version of Aliens!!!, the game made for the GB Jam.

I hope you like it too when it's finished.

Yes, I have plans to keep it updated with new content.

Hi there! All the sprites were taken from free resource libraries. They may look similar, but they were not taken from RPG Maker resources.

You can find all the resources I've used here:

https://vxresource.wordpress.com/2010/03/17/the-re...