This game looks very promising! It's better played with a gamepad as the keyboard controls need a little more polish. But overall this could become a really fun game, improving your spells as you progress through each room. The monsters' AI and variety of attack behaviors make the combat fun and keep it from getting repetitive. I managed to defeat the final Skeleton King and was left wanting more. Keep up the nice work!

creativespore
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I really like the atmosphere of this game! The limited color palette reminds me of the original Game Boy and the exploration brings back memories of classic adventures like Alone in the Dark. The mansion feels full of mysteries to uncover and I could easily spend hours exploring and getting lost in it. I think this could have been a great mystery or horror game on the Game Boy. I really hope you keep working on it and turn it into a full game. Great work!
I really liked having the dog helping you out! That was a cool addition. Getting those nice chain reactions with the bullets is really satisfying too, and I liked how you added some extra gameplay elements to keep things from getting repetitive. I think this is a great start for a fresh take on the survivors-like genre. Nice work!
Wow, thanks a lot for such a nice comment! I'm really glad you enjoyed the game and appreciated all those little details. I put a lot of work into it, so it's great to hear that!
And thanks for giving the maze a few tries! It's easy to get lost in there. I even used different lighting colors for each area to help players find their way around. Cheers!
Thanks for playing and for the feedback! I'm glad you enjoyed it!
As for the balloons, they're actually meant to be annoying! The clown throws them around the middle of the fair to block your view, and one of them even tries to grab you and slow you down. The clown is basically the boss of that area.
And getting 2 out of 6 kids out alive is a pretty good result! Nice job!
Hey buddy, you've got a great game here with lots of potential!
Killing enemies with the knives felt really satisfying, and I loved hearing your little companion's comments while fighting monsters.
I think this could turn into a really fun full game with a cool story. I especially liked how you mixed the gameplay with storytelling and humor.
It was really "knife" to play your game! I hope to see more of it in the future!
Yes, I will update it and I am open to have new feature requests. It should work in unity 6 already, but if you buy it and have any issue, just let me know through the support email support@creativespore.com or our discord channel https://discord.com/invite/86TXjnF65
Hi there!
I think there is a bug in the new version. I found it in the fire particle demo. It looks like the particle is reborn when it is about to die.
It looks it happens only when you load a particle from the examples, but it doesn't happen if you create a new particle system.
Fire particle in v1.1.3

Fire particles in v1.1.2









