This is what you call a glow up! Are you planning on giving the other characters updates?
Avecta
Creator of
Recent community posts
The bow is probably a bit over powered, but not that I was complaining. Was able to escape with the boat in the end :) Liked how you could destroy the bushes and boxes as well, had me smashing everything for some extra hearts at one point. The stamina system also adds a nice touch to stop spamming attack or sprint
Such a fun platformer, can see you put so much effort into it. Sorry to hear about the storm. I also couldn’t find the exit though even after a few tries. The tight camera angle is a bit of a double edged sword, it creates a tense feeling but sometimes can lead to what feels like an unfair death. But overall really great job! Oh and I also like the level decorations and background effects
I liked the bamboo concept, and I’ve also had to upload games without audio before, so been there, done that. The control setup felt a bit awkward for me. Maybe allow up/W to also be jump, so the player’s right hand can be used just for pressing L and K.
The movement is a bit stiff, and it was hard to hit the zombies, but for a first jam game, well done. Good luck on the rest of your game jam journey!
A good, solid, old-fashioned platformer with some banger music! Great use of the assets as well.
Just a few minor notes for constructive criticism: when the player jumps and the camera follows, you can’t see the floor anymore, so it’s hard to know where you’re going to land. Also, maybe add a little bounce after landing on an enemy to really get a cool pogo effect going.
But overall, it’s a really fun and cool game, and again, the music — chef’s kiss!
As a base concept, I really like it. There’s a lot to explore and build on here. I didn’t see this pack while looking through the assets, so that was a good find and a great idea for how to use it.
The twist of playing as the rat was really cool and unique. If you keep working on it, being the rat could open up some interesting gameplay ideas, like slipping through small cracks in the wall as shortcuts and things like that.
Also, such a good thumbnail by the way!
Wow, just so much polish! Everything was so well done and put together. I knew the moment I saw that menu screen with settings that this was going to be good, and it did not disappoint.
The character felt great to control, and the levels were structured really well. The only small bit of constructive criticism I can offer is that collecting the coins didn’t feel very impactful, and the bullet sound for the first gun gets a bit repetitive.
But those are minor things considering how much you got done in such a short time. Really well done, best game of the jam I’ve played so far!













