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AntonXCM
Creator of
Recent community posts
Когда заходишь в папку _Data/Managed и считаешь ассеты
- AMSUISoftMask
- AYellowpaper.SerializedCollections
- Beans.Unity.Collections
- Beans.Unity.Mathematics
- Beatufy
- Bitgem
- BrewedInk.CRT
- CFXRRuntime
- Deform
- DissolveExample
- FirstGearGames.SmoothCamera
- FirstGearGames.Utilities
- FischlWirks_FogWar
- GogoGaga.OptimizedRopesAndCables
- HighlightPlus
- ImpactCFX
- InfinityPBR
- IngameDebugConsole.Runtime
- MagicPigGames
- MattewAssets
- MFPC (дофига чего)
- MirzaBerg.CinematicExplosionsFree
- NawMeshDrawer.Demo
- PostFX
- PSX
- PSXShadersPro.URP
- RealFireSmoke (Так и не увидел где)
- RetroShadersPro.URP
- StulizedPointLight
- VolumetricFogAndMist2.Demos
- KinoBloom.Runtime
- Purchasing.Common
- TetraCreations.Attributes
Никогда столько ассетов не видел
Hm, that would be 100% safe but probably inconvenient as well. Perhaps I make a setting in the menu.
I already published my modified version with swap triggered button, it's called The Sailor & his Garden. You can check it out (better to check tomorrow cuz i made online leaderboards and today it doesn't work)
That's bad approach to the game design. Games might look stupid but despite that they should introduce players to their mechanics
As you can see, Kosstick was concerned about unintuitive UI design and poorly structured gameplay structure that resulted in not getting fun.
You NEED to be insulting to the developer about things like this, because these issues can be fixed very simple if you know that they exist.
Hello! I am new lead developer of Farm&Cook.
Thank you for sharing your feedback! I have taken notes and will try to make the game better!
What do you think of new selection menu? I have split building and plant decks into rows, made a reset button and combined deck save and load menus.
I will add more content, including story mode, after I fix all issues people have pointed out. This version on Rob's itch will exist as "Classic" version. If you're interested in updates, join the newsletter https://sailor-garden.netlify.app/
Hello! I am new lead developer of Farm&Cook.
Thank you for sharing your feedback! I have taken notes and will try to make the game better!
What do you think of new selection menu? I have split building and plant decks into rows, made a reset button and combined deck save and load menus.
Your review of the merchant ship is unclear. Could you clarify how do you see a good game progression?
Hi! My name is Anton! I also designed a pixel art font recently
/__site/antonxcm.itch.io/font-ak
I purpose you to create a co-op bundle for my font (Anti Kvak) and yours (Polished Beasties).
They fit nice thematically: Anti Kvak is designed like 19th century printed book. Polished Beasties is designed like typewriter font
Κακ я ςчиταю, игра не уловила вайб исходного материала.
В то время, как в видео доска была почти всегда пуста и оставляла только нужные игроку фигуры, что оставляло атмосферу одиночества и пустоты. Тут ничего такого, каждая доска заполнена говном, глитчами, лужами от выстрела и подобными бесполезными вещами.
Также тут просто тонна фансервиса. CMEPT6 B HИЩИТЕ, бро, Ктотакопс никогда не оставляет отсылки, он просто говорит бессмысленные фразы снова и снова. Единственное что было - это сюжетно обоснованная книга "Пёс, который меньше атома" и Задница Чешется.
Со стороны геймплея также ничего выдающегося, ещё и ходьба по диагонали это A и D. КАКАЯ БАНАЛЬНОСТЬ, надо было переделать на Q и E, клянусь, в демке РЕАЛЬНЫХ бесконечных шахмат так и будет












