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"Salutations Godko, I looked around the Unity forums and noticed a possible solution to the purple frame problem. I wanted to ask if you would want to check out the newest build with the Vulcan graphical api completely disabled and forced OpenGLES3 driver." This was the fix for another game where I had that issue though I don't know enough about programming to know what it meant

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In the latest build, the game itself decides whether to use Vulkan or OpenGL based on the phone if that’s the issue, it should be resolved in the latest build. Thanks for your thought.

You're welcome many seem to cause this issue and sometimes just few random things so I also happy that I can tell what the issue is and how to fix it since it seems to be a minor thing to adjust