Crazy stuff dude I love it. Also agree that skipping the opening cutscene option would be appreciated (even though it was very cool). Discovering you can climb up walls/go upside down (and then all the other movement options too) was great and the mech is very fun and unique to control. I'm interested to see where you take the story elements, right now they have very strong visuals but are a little obtuse. Architecture looks awesome and is very striking (gave me HL2 combine vibes). I also felt the grapple was a little janky. Excited to see where you go next!