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(1 edit) (+1)

Short comment with video

Game completed
Cute artstyle and I like in general the vibrant colours, the world needs more colored games to play in general

The game is based on walking back, and I personally feel that flatters any encounters and enemy design since the only thing that you would be worried is always to not be on shooting range, I would suggest to balance the game on being around enemies and dodging their bullets "like a dance"

little nitpicks
Weird that the skeletons are not as chibified as the player model
Text boxes about potion descriptions become redundant after the second run, wouldn't be better to swap them for an icon?
Walking animation being too slow for your movement speed, I would suggest a more dynamic running animation