In case you're still curious about the frog, it doesn't really serve a purpose other than being a "distractor" for the "Walk --------og" task. My intention was to mislead with the blurry task, to make the player think they have to walk something whose name ends with "og", and try to complete it with more "logical" things like the frog (in fact there are several items that are like this, to mislead into doing the bad thing). What you actually have to do to correctly complete the task is give the flower to the hot dog guy and walk the hot dog.
If you're still confused about something let me know! But as a general guidance, I designed this game to be more like a "trial and error" experience in which you find out all the things you messed up in the ending, that way you can retry, avoid the same mistakes and find the correct way to complete the tasks and make grandma happy. Really, I'd say the big catch of this game are the horrible colliders and how illogical and bizarre it is lol
Yeah I'm aware the camera is VERY wonky, wish I could say I did it on purpose but the truth is I was struggling to make it work how I wanted :((. One of my friends played the game and the camera went crazy and showed up a room they weren't supposed to see :'D... Tried to cheer myself up into thinking that it adds to the badness LMAO