Really cool game, kinda feels like playing Descent in BLAME!. Although the the environments get a bit too samey after a while.
I was surprised how intricate the intro was already, very good. But it needs to be skippable too.
Resolution doesn't save for the dropdown menu (restarting the game and opening menu -> still set to 640x)
Need a frame limit option (and V-sync).
Need invert mouse Y axis option.
Having a flashlight would be nice.
The slowmo thing feels kind of out of place, wondering if it would be better without it. Maybe its there to make it easier to grapple? I'd prefer to improve the grappling hook.
Boost should probably accelerate more - so you can dash dodge in combat better.
Having a bit of rechargeable shield HP before hull might be a good idea? Maybe something you unlock later.
Performance is pretty unstable - it can go from 120 FPS to 55 just when looking at something else. Also it seems its not rendering that takes up the most, when using slowmo FPS goes to 300.
The grappling hook is cool but it can't feel pretty janky sometimes, especially when trying to get over ledges that you can't stick to. And especially janky when trying to traverse through spaces with a lot of beams you have to attach to. I got a bit sick of it at the place below and quit, too much looking for places to grapple too and everything being different shades of gray.
