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(1 edit) (+1)

I like the game so far! :) It's like a much more accessible Dwarf Fortress. 58 days is my best so far.

Though I'm not sure if I'm doing farms right. (You just build them and they make food? Do they have to be near lakes and pools?) Also, is there a way to toggle off your building tool besides hitting escape twice? Switching back to harvesting with one button would be nice. It would also be nice to be able to click and drag to apply one command to multiple tiles (to chop down a bunch of trees, for instance). Or un-fix/harvest a misplaced wall or door? (Your description says 'take down what you don’t need' but I can't find that tool)

But it's amazing that the engine is ~9,999 bytes as is. Impressive feat!

(+1)

Correct, you just build them and they make food, I completely ran out my budget in features so I couldn't make farms seasonal or deplete. You can toggle off the building tool by pressing '0'. Due to the size constraint, the repair tool is also the destroy tool- so it only works on fully repaired buildings, but repairs cost nothing so it just works. I wanted to do the drag tool as well, but I just ran out of space on it. Most of the size comes from working on pathfinding logic, nothing is more annoying than villagers getting stuck for no reason.

Also fixing that pathfinding and logic bug nearly took me over the limit, but I was just barely able to find the room for it. I could probably make more room if I just got rid of the help and control menu, but I feel like it's a necessary feature.