Perhaps a teaser will do it for now! 
The lighting system has been implemented, although I am not perfectly happy with it. I made a decision to constrain it to specific zones rather than apply throughout the map (exceptions may follow)
Recently I have been working on the giant skunk and I already got the sprite for it, it took ages since it's a few times larger than the player sprite. I hope to have FA post about it ready to go tomorrow or soon. A large chunk of gameplay has been conceptualized already, I believe it will be much more intuitive and fun and will come with many kinky interactions and ideally. I also hope to have an interesting new visor UI for skunk drones, and that possibly will come as a next subscriber post. More work has been done, but it's not show-worthy yet.