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This is a really good horror game. Well, "horror" might be a stretch- it's more of a goofy ahh game - but you get the idea. I’ve played literally all of the developer's games, and they’re genuinely great. They make use of free assets, sure, but the dev knows how to put available materials to good use, so to speak. This project is no exception. The game is insane, interesting, and - let’s be honest - pretty funny. The plot is serious on one hand, yet full of unimaginable nonsense (in a good way) on the other. The only thing that isn't clear is why Adrian needed those barrels in the first place. What was so special about them? It seems like he was guarding the secret of the barrels by blowing people up with them. And he blew them up because they found out about the barrels - which were the secret. It’s pretty weird. But overall, it was a solid experience.

As for the technical side: I played (or tried to play) the old version and hit a bug when exiting the car during a cutscene. Thankfully, that’s been fixed now - I have no idea how people managed to beat it before. Otherwise, the optimization is a bit shaky, but it’s passable.

Oh, and I want to give a special shout-out to the in-office OS implementation - it was really high-quality and cool, even if quite minimalist. It’s refreshing to see a game that isn't just trying to be wacky but is actually well-made.

Thanks for this project, I enjoyed it.

Thank you for playing and for the review! Also, thanks for supporting my games for so long, I really appreciate it. The ending is a bit unclear because I might make a sequel in the future.

Ooh, a sequel would be very welcome! Especially if it keeps that same meme-filled style as all your other games. I’ll be looking forward to it, then)