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(+1)

Kept you waiting huh? 

Well first things first. I do like the approach you’ve took. Somehow the mix of mid speed drums with the peruvian flute does create something that feels akin to something that would play along a Mario game. However it would feel more under water or beach themed than a lake or the more sombre tones of the picture. But I’m not here to judge, since mine also wasn’t much on point in that regard.

Ambiance wise the I find the song starts strong but then misses its mark slightly. That doesn’t mean it hasn’t any ambiance. Personally I think there could be additional elements that would work quite well with what you have so far. One idea would be to use something like a keys instrument as a waving motion in the background that adds extra texture. Something like stratus (by Olafur Arnalds and Spitfire) could go really well here. Additionally, to add some airy texture, I could very much hear a shimmer verb being useful. The effect could be easily done with a normal plate verb, a delay and an octaver.


Execution.    4/5
Vibe/Atmosphere.    4/5
Composition.    4/5
Listenability.    4/5
Correlation to Theme.    3/5*

*This is mostly due to giving more under water/beach vibes than lake or something that would fit the picture.

I'm glad the Mario comparison came through; that playful quality was definitely part of the intent. And you are right about the theme drifting more toward underwater or beach than lake lol.

Funny you mention the keys idea; The two pianos—the reverberated piano that runs throughout the song, and a second one appearing from 1:10 to 1:30 and again from 2:12 to 2:32, are quite quiet in a way. Funnily enough, I originally had shimmering syncopated chimes but thought it might've been too much. I still have that track, just muted in the project tho haha.