Hey there! Many thanks for checking out the game. Reading that you liked made me happy lol.
Also thanks for leaving some feedback! Really appreciate it. Here's some comments on it:
1. This has been a common complaint. I'll try to light them up a bit. During the rest of the game you'll have a lamp like in DD, so darkness should not be an issue later on.
2. Yeah it sure sucks! ^^u Next update will have it's range increased both forwards and upwards, make it much more useful (you'll be able to reliabily hit harpies without having to be straight below them like now)
3. Damn, really? it should be the same range as the normal sword attack. I'll review that just in case tho, ty.
4. Don't think I'll change that, at least for now. Idea is that it's risky because it kills the enemy in one go (it's really useful against zombies) and it also heals a nice chunk of your vigor (stamina). If more people complain tho I might make it a little bit shorter, but not much.
5. You should see the button prompt appear in the lower right corner when you are able to grab an enemy. I'll consider other indications for when you can pick something up, specially since later on you'll be able to grab more stuff aside from enemies.
6. Got that already implemented! It'll be available in the next update.
7. For sure! You can expect traps of all kinds and other environmental dangers like lava, falling platforms, etc. First area is just water because what's in the demo will be the start of the game and I didn't want to make it too difficult lol.
Thanks again! Hope to see you again in later demos. :D